Battle Tag
2010 video game
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Gameplay
Battle Tag shares similarities with laser tag. Players wear harnesses with sensors and shoot at other players with wired guns that are attached to their harnesses.[2] As the game progresses, the players' scores are uploaded to their Windows-based PC which tallies the scores and declares the winner.[2] The game contains a multiplayer leaderboard component so players can compete with others by high scores online.[2] Battle Tag uses an Ubiconnect sensor, which allows the players to play in a range of 1,000 feet from the sensor.[3] Matches are allowed to have a maximum of eight players at a time per ubiconnect device with a maximum of 5 ubiconnect devices or 40 players.[4] Players can use plastic markers to create parameters and requirements for their games.[5] The game shipped with two harnesses, two guns, and other accessories that add to the gameplay.[6]
Development
Reception
Gaming critics were mostly confused by the game's presentation at Ubisoft's E3 2010 press conference.[5][7][8] Models and game developers armed with harnesses and laser guns began playing the game and running around the auditorium during the press conference.[7] The introduction of Battle Tag won GameSpot's "Biggest What the...?'" special achievement award from E3 2010.[7] G4's Andrew Pfister thought that presentation of the game was poorly thought through.[8] The Guardian's Keith Stuart stated, "I'm not sure I entirely understood what was going on".[5] Eurogamer's Ellie Gibson called it "Laser Quest for your house."[9]
Release/Pre-release
On 20 November, 2010, a limited test release of 15 Toys R US stores in Texas and all Zellers stores in Canada was announced.[10]