Bomberman II
1991 video game
From Wikipedia, the free encyclopedia
Bomberman II[a], released in Europe and Australia as Dynablaster, is a maze video game developed and published by Hudson Soft for the Nintendo Entertainment System originally in Japan and Europe in 1991 and later in North America in February 1993. The Japanese version was re-released in 2026 as part of the Super Bomberman Collection compilation.[3]
| Bomberman II | |
|---|---|
North American box art by Greg Martin | |
| Developer | Hudson Soft |
| Publisher | Hudson Soft |
| Producer | Shigeki Fujiwara |
| Designer | Hitoshi Okuno |
| Programmer | Yasuhiro Kosaka |
| Artist | Mika Sasaki |
| Composer | Jun Chikuma |
| Series | Bomberman |
| Platform | Nintendo Entertainment System |
| Release | |
| Genres | Puzzle, maze, strategy |
| Modes | Single-player, multiplayer |
Gameplay

The game follows the classic Bomberman formula and it is based directly on the 1990 Bomberman video game. Players control Bomberman, who has been framed for robbing a bank by Black Bomber and imprisoned. To escape, Bomberman must plant bombs to destroy the blocks and enemies within each room of the prison. Several blocks contain power-ups (such as blast radius increasers or fuse shorteners), and one in each level contains a door, which takes Bomberman to the next level.
Passwords are given after a game over, recording the level, number of bombs, and strength of bombs. These passwords can be entered when the game starts, allowing players to continue where they left off.
New to the series are the multi-player modes in which players must place bombs to eliminate opposing Bombermen. Two players can compete in Vs Mode, while Battle Mode is a three-player mode that requires the NES Four Score for play.
Reception
| Publication | Score |
|---|---|
| Nintendo Power | [b] |