Endonesia

2001 video game From Wikipedia, the free encyclopedia

Endonesia (エンドネシア), sometimes known as Endnesia or Exotica, is an adventure video game developed by Vanpool and published by Enix for the PlayStation 2. The game was developed by Vanpool and published by Enix exclusively in Japan on May 31, 2001. It is Vanpool's debut game.

Quick facts Developer, Publisher ...
Endonesia
Japanese box art
DeveloperVanpool
PublisherEnix
DesignerTaro Kudou
ArtistKazuyuki Kurashima
ComposerHirofumi Taniguchi
PlatformPlayStation 2
Release
  • JP: May 31, 2001
GenreAdventure
ModeSingle-player
Close

Gameplay

The player takes on the role of a 5th-grade boy who is accidentally warped to a fictional island called Endonesia. The protagonist must communicate with the island's 50 sealed gods in order to return home. The boy does so by obtaining several abilities called Emo powers, which draw on his emotions, and the emotions of those around him. The game features day and night cycles as well as days of the week, with the island stuck in a 10-day time loop.[1][2]

Development

Endonesia was developed by Vanpool, which is composed of former members of Love-de-Lic. The game's instruction manual was made similar to a travel pamphlet. Titled Endonesia Airlines, it includes a map, photographs of food and wildlife from the game, and a letter of welcome to the island.

Reception

On release, Famitsu magazine scored the game a 32 out of 40.[3] Endonesia only managed to sell 9,757 copies during its first week of sale in Japan.[4]

References

Related Articles

Wikiwand AI