ExploreLearning
Math company
From Wikipedia, the free encyclopedia
ExploreLearning is a Charlottesville, Virginia-based education technology company that operates a large library of interactive online simulations for mathematics and science education in grades 3–12 called 'Gizmos'. ExploreLearning also makes Reflex, an online, game-based system for math fact memorization.[1] ExploreLearning is a business unit of Cambium Learning Group.[2]
| Formation | 1999 |
|---|---|
| Headquarters | Charlottesville, Virginia |
President and Founder | David Shuster |
Parent organization | Cambium Learning Group |
| Website | explorelearning.com |
History
The company was founded in 1999 by David Shuster.[3]
In 2017, ExploreLearning acquired IS3D, LLC for an undisclosed amount.[4]
In August 2025, Cambium Learning Group announced that it would merge its ExploreLearning and Learning A-Z brands, with a new unified name and brand identity to be introduced in early 2026.[5] The consolidated platform is planned to offer supplemental curriculum and professional learning resources across K-12 literacy, mathematics, and science.[5] As part of the merger, Learning A-Z president Aaron Ingold will assume leadership of the combined organisation, while David Shuster will transition into a senior advisory role.[6]
Products
Gizmos
"Gizmos" are a collection of online interactive simulations that are operated by ExploreLearning.[7] The simulations are centered on science education and mathematics.[8][9]
These simulations have been recognized with educational awards.[10] The Gizmos earned finalist honors from the Software and Information Industry Association.[11] They have been the subject of scholarly studies of educational technology.[12][13][14][15]
Reflex
Reflex is for assessing and developing math fact fluency in grade 2-8 students.[16]