HardBall 5

1995 video game From Wikipedia, the free encyclopedia

HardBall 5 is a sports video game developed by American studio MindSpan and published by Sport Accolade for MS-DOS, Genesis, and PlayStation. Al Michaels provides color commentary.

PublishersAccolade
PlayStation
  • NA: Accolade
  • JP: SPS Co., Ltd.
ProducersMichael Person
Pam Levins
ProgrammersJeff Sember
Mike Benna
Quick facts Developers, Publishers ...
HardBall 5
DevelopersMindSpan
Cygnus Multimedia Productions (Genesis)
PublishersAccolade
PlayStation
  • NA: Accolade
  • JP: SPS Co., Ltd.
ProducersMichael Person
Pam Levins
ProgrammersJeff Sember
Mike Benna
ArtistsChris Eckardt
Dale Mauk
James Johnson
WriterJim Carr
ComposerBrian Shaw
SeriesHardBall!
PlatformsMS-DOS, PlayStation, Genesis
ReleaseGenesis
MS-DOS
PlayStation
  • NA: 5 September 1996
  • JP: 13 December 1996[3]
GenreSports
ModesSingle-player, multiplayer
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Gameplay

HardBall 5 is a baseball game with completely adjustable statistics.[4] All MLB teams are featured, although the team logos are absent and replaced with fictional ones.

A special league featuring historic teams of the past is also available.

Reception

Next Generation reviewed the Genesis version of the game as HardBall '95, rating it two stars out of five, and stated that "Sim fanatics will love the stats, but the poor gameplay quickly removes any ideas of playing out a whole season."[16]

Next Generation gave the MS-DOS version three stars out of five and stated that "The latest addition to the Hardball series is a good, solid one, but there's still a lot of room for improvement."[4] The magazine gave the PlayStation conversion two stars out of five, and stated that "Hardball 5 is best viewed as a strict statistical simulation. Anyone who's looking for a playable baseball game should look elsewhere."[17]

As of February 1997 the game sold over 250,000 copies.[25]

References

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