High Colonies
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![]() Cover art by Eric Hotz | |
| Designers |
|
|---|---|
| Illustrators | Eric Hotz |
| Publishers | Waterford Publishing House |
| Publication | 1988 |
| Genres | Hard science fiction |
High Colonies is a hard science fiction role-playing game published by the Canadian firm Waterford Publishing House in 1988.
High Colonies is a science-fiction space-adventure game, a hard science system set in 2188.[1] The Earth has been ravaged by a nuclear/biological holocaust, and human society has continued only in the orbital colonies that surround Earth and are scattered throughout the Solar System.[1] Each space colony is a self-contained ecology with a unique culture, ideology, and legal system. Some of the colonies have banded together with others of like ideology, in opposition to other groups of colonies.[2]
The game includes rules for character creation (a skill-based system), robots, one alien race, genetic engineering, melee combat (between people and/or robots), and spaceship combat.[1] There is campaign setting material describing the factions that control the various colonies, and an introductory scenario, "Hard Times at Lyric 3."[1]
