High Colonies

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Designers
IllustratorsEric Hotz
PublishersWaterford Publishing House
Publication1988
High Colonies
Cover art by Eric Hotz
Designers
IllustratorsEric Hotz
PublishersWaterford Publishing House
Publication1988
GenresHard science fiction

High Colonies is a hard science fiction role-playing game published by the Canadian firm Waterford Publishing House in 1988.

High Colonies is a science-fiction space-adventure game, a hard science system set in 2188.[1] The Earth has been ravaged by a nuclear/biological holocaust, and human society has continued only in the orbital colonies that surround Earth and are scattered throughout the Solar System.[1] Each space colony is a self-contained ecology with a unique culture, ideology, and legal system. Some of the colonies have banded together with others of like ideology, in opposition to other groups of colonies.[2]

The game includes rules for character creation (a skill-based system), robots, one alien race, genetic engineering, melee combat (between people and/or robots), and spaceship combat.[1] There is campaign setting material describing the factions that control the various colonies, and an introductory scenario, "Hard Times at Lyric 3."[1]

Publication history

High Colonies was designed by Eric Hotz and Edwin King,[2] and Hotz also created the artwork. The 104-page book was published by Waterford Publishing House in 1988.[1]

Reception

Other reviews and commentary

References

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