Paul Randles

American game designer (1965–2003) From Wikipedia, the free encyclopedia

Paul Joseph Randles (December 16, 1965 – February 10, 2003[1][2]) was an American game designer who designed German-style board games.

Born
Paul Joseph Randles

(1965-12-16)December 16, 1965
DiedFebruary 10, 2003(2003-02-10) (aged 37)
OccupationGame designer
NationalityAmerican
Quick facts Born, Died ...
Paul Randles
Born
Paul Joseph Randles

(1965-12-16)December 16, 1965
DiedFebruary 10, 2003(2003-02-10) (aged 37)
OccupationGame designer
NationalityAmerican
GenreBoard games
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Early life

Paul Randles was a native of Seattle, Washington.[3]

Career

Randles began his career in game development at Wizards of the Coast, where he worked on board games and card games including RoboRally, The Great Dalmuti and Xena & Hercules.[3][4] He worked as a brand manager at Wizards.[citation needed] Randles left Wizards of the Coast and started his own game design company, Randles Games.[3] He designed his first game Pirate's Cove with Daniel Stahl under his own firm.[3][5][6] Randles and Stahl showed Pirate's Cove first to Amigo, and Amigo purchased the game in 2000 which helped Randles become a respected game designer in the European market in less than two years.[6] His games Pirate's Cove and Key Largo (with Bruno Faidutti and Mike Selinker) were published first in Europe and then in the United States.

Health

About a year after leaving Wizards of the Coast, Randles was diagnosed with pancreatic cancer.[5] He died on February 10, 2003.

References

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