Pi-balled

1984 video game From Wikipedia, the free encyclopedia

Pi-balled is a video game written by Jason Austin for the ZX Spectrum and published by Automata UK in 1984. Pi-balled is a Q*bert clone.

Quick facts Publisher, Programmer ...
Pi-balled
PublisherAutomata UK
ProgrammerJason Austin[1]
ArtistColin Tuck[1]
PlatformZX Spectrum
Release1984
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Gameplay

Pi-balled is a game in which the player avoids descending enemies while jumping between blocks on a pyramid and changing the colors on the cubes.[2]

Reception

Noel Williams reviewed Pi-balled for Imagine magazine, and stated that "If you want another fast action, eyestraining, fingerbreaking activity, you'll enjoy this, but if it is your mind or imagination that needs the exercise, forget it."[2]

Reviews

References

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