Racing Simulation 3

2002 video game From Wikipedia, the free encyclopedia

RS3: Racing Simulation 3 is a racing video game developed by Ubi Soft Paris and published by Ubi Soft. It is a sequel to Monaco Grand Prix: Racing Simulation 2. It was released for Microsoft Windows in December 2002. A PlayStation 2 port was released in October of the next year, albeit exclusively in Europe.

ReleaseWindows
  • NA: December 2002
  • PAL: December 5, 2002
PlayStation 2
  • PAL: October 30, 2003
Quick facts Developer, Publisher ...
Racing Simulation 3
DeveloperUbi Soft Paris[a]
PublisherUbi Soft[b]
PlatformsWindows, PlayStation 2
ReleaseWindows
  • NA: December 2002
  • PAL: December 5, 2002
PlayStation 2
  • PAL: October 30, 2003
GenreSim racing
ModesSingle-player, multiplayer
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Gameplay

Racing Simulation 3 is a genericized approximation of the real life Formula One, but it lacks any officially licensed materials. Drivers and teams are given generic names. Track layouts are often authentic to real-world counterparts, but they are usually attributed to neighboring countries. For example, the Albert Park Circuit in Melbourne, Australia is instead located in New Zealand.

Despite the previous title being named for the Monaco Grand Prix, Racing Simulation 3 lacks any representation of the Circuit de Monaco.

Reception

References

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