SimGolf

1996 video game From Wikipedia, the free encyclopedia

SimGolf is a sports video game created by Maxis in 1996. The game allows players to design their own golf courses and play them.[3]

DesignerVladimir Vinetsky
ProgrammersOlexander Bilyk
Oleg Mouraveinick
Serg Butenko
Vasyl Tsvirkunov
Quick facts Developer, Publisher ...
SimGolf
DeveloperTavex[1]
PublisherMaxis
DesignerVladimir Vinetsky
ProgrammersOlexander Bilyk
Oleg Mouraveinick
Serg Butenko
Vasyl Tsvirkunov
ArtistsSharon Barr
Shannon Galvin
ComposerJerry Martin
SeriesSim
PlatformWindows
ReleaseNovember 15, 1996[2]
GenreSports
ModesSingle-player, multiplayer
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Gameplay

The player can design their own golf course, being able to lower and raising the terrain, and can add trees, traps, lakes and other natural hazards.

Players can play on the golf course they have designed or play the two existing courses designed by American golf course architect Robert Trent Jones Jr.[4]

The MouseSwing interface lets the player use their mouse to hit the ball, and leaves the driving, chipping and putting to the player. (The traditional "power bar" option is also available.) [5]

Reception

The game received a score of 2 out of 5 stars from Peter Smith of Computer Games Strategy Plus, with criticism going toward the graphics and physics.[6] Barry Brenesal of Gamecenter rated it 8 out of 10, offering praise for the graphics and audio.[7] Nick Smith of AllGame rated it 4 out of 5 stars, praising the course designer and MouseSwing.[8]

See also

References

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