Super Pipeline

1983 video game From Wikipedia, the free encyclopedia

Super Pipeline is a puzzle video game written by Andy Walker for the Commodore 64 and published by Taskset in 1983.[1] The objective is to keep a series of pipes unblocked so that water may flow through them. It was followed by Super Pipeline II by the same author in 1985.[2]

Quick facts Publisher, Designer ...
Super Pipeline
PublisherTaskset
DesignerAndy Walker[1]
ComposerPaul Hodgson[1]
PlatformCommodore 64
Release1983
GenrePuzzle
ModesSingle-player, multiplayer
Close

Gameplay

Enemies include saboteurs that plug up the pipes, bugs that fall from the ceiling to kill the player, and a monster that patrols the pipe in later levels. The player is armed with a gun that can kill bugs, saboteurs, as well as the monster (but only from behind), and is followed by a helper that can remove plugs and kill the smaller bugs. In later levels, a series of walls protect the enemies as they climb the ladder on the right towards the roof. A level ends when a set amount of water enters the barrel at the end of the pipe.[3]

Reception

Super Pipeline was placed at number 29 in the first issue of Zzap!64's top 64 games list.[4]

References

Related Articles

Wikiwand AI