Super Volleyball
1989 video game
From Wikipedia, the free encyclopedia
Super Volleyball[a], released as Super Volley Ball in Japan, is a 1989 volleyball video game developed and published by V-System for arcades. It was released in Japan in August 1989 and in North America by Data East in September 1989.[1] It was ported to the TurboGrafx-16 in 1990 and Sega Genesis in 1991, with Sega releasing the latter in North America.[2] A sequel, Power Spikes, was released in 1991; another sequel, Power Spikes II, was released in 1994.
| Super Volleyball | |
|---|---|
| Developer | V-System |
| Publishers | |
| Platforms | Arcade, TurboGrafx-16, Sega Genesis |
| Release | |
| Genre | Volleyball |
| Modes | Single-player, multiplayer |
Hamster Corporation acquired the rights to the game alongside Video System's portfolio, releasing it as part of their Oretachi Gēsen Zoku series for the PlayStation 2 in 2005, as well as their Arcade Archives series for the Nintendo Switch and PlayStation 4 in August 2022.
Gameplay
Super Volleyball is a realistic rendition of volleyball, where players control individual volleyball players to cooperate properly and hit the ball. As the player receives the ball, they must pass it to their teammates until one hits the ball, scoring points when timed right and disallowing the opponents from deflecting the ball. Likewise, the players in the front can also deflect the ball with well-timed button presses. Eight countries' national teams are available.[3][4]
Reception
Electronic Gaming Monthly gave the Genesis version a 17/40 score, criticizing its repetitive gameplay and outdated 2D gameplay and comparing it unfavorably to critically acclaimed NHL Hockey by Electronic Arts.[5]