Ben 10: Ultimate Alien – Cosmic Destruction

2010 video game From Wikipedia, the free encyclopedia

Ben 10: Ultimate Alien – Cosmic Destruction is a 2010 video game based on Ben 10: Ultimate Alien and is the fifth game in the Ben 10 video game series released for the Xbox 360, PlayStation 3, PlayStation 2, Wii, PlayStation Portable and Nintendo DS on October 5, 2010.

DevelopersPapaya Studio (PS2, PS3, PSP, Wii, Xbox 360)
Griptonite Games (DS)
Publishers
ComposersMark Watters
Robert Irving
Billy Martin
Quick facts Ben 10: Ultimate Alien – Cosmic Destruction, Developers ...
Ben 10: Ultimate Alien –
Cosmic Destruction
North American Xbox 360 cover art
DevelopersPapaya Studio (PS2, PS3, PSP, Wii, Xbox 360)
Griptonite Games (DS)
Publishers
WriterCharlotte Fullerton
ComposersMark Watters
Robert Irving
Billy Martin
SeriesBen 10
EngineVicious Engine
PlatformsPlayStation 3
PlayStation 2
PlayStation Portable
Xbox 360
Nintendo DS
Wii[2]
ReleaseNintendo DS, Xbox 360
  • NA: October 5, 2010
  • EU: October 29, 2010
PlayStation 2, PlayStation 3, PlayStation Portable, Wii
  • NA: October 5, 2010
  • EU: February 11, 2011
GenreAction-Adventure
ModeSingle-player
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Overview

Ben 10 Ultimate Alien: Cosmic Destruction introduces the new alien heroes and challenging puzzle elements. Players control Ben Tennyson and up to 16 alien transformations, including Ultimate Big Chill, Ultimate Spidermonkey, Ultimate Echo Echo, Ultimate Swampfire, Ultimate Humungousaur, Four Arms (PS3) and Rath (Xbox 360).

The game involves Ben traveling around the world in search of the parts to an ancient Galvan artifact called the Potis Altiare to save the Earth from total destruction by an evil To'kustar.

Release

The game was announced by D3 Publisher in May 2010 for a release in October.[3]

In Europe, the game was first released for the Xbox 360 and Nintendo DS on October 29, 2010.[4][5] The other versions were released on February 11, 2011.[6][7][8][9]

Reception

The game was given mixed reviews, being criticized for its limited length, game mechanics, as well as several gameplay and design concepts. Fans, however, consider this an improvement over past games in the franchise, especially the transformation and combat mechanics having a smoother flow than before.

References

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