The Complete Guide to Role-Playing Games starts by providing an introduction to the world of role-playing games, including information for the new gamemaster, and information for the new player.[1]
The bulk of the book is given over to reviews of over 150 role-playing games[2] that were available in 1990, in a section titled "The Good, the Bad, and the Awful."
In addition Swan provides a number of "Top 10" lists in an index titled "Recommendations", including his favorite games, the best games for beginners, the best adventures and campaigns, and the best supplements.[3]
Over the next decade, several authors referred readers to this book for more information on how to enter the world of role-playing games.[4][5]
In his 2014 book Designers & Dragons, game historian Shannon Appelcline acknowledged that he had used Swan's book as a primary source of information for role-playing games of the 1970s and 1980s.[6]
Similarly, in his paper An Analysis of Early 1980s English Language Commercial TRPG Definitions, Jose P. Zagal acknowledged this book as an important source of information about "the most significant games" published between 1980 and 1984.[7]