Eliot Connors

From Wikipedia, the free encyclopedia

OccupationSound Designer
Yearsactive2014-present
Eliot Connors
OccupationSound Designer
Years active2014-present

Eliot Connors is an American sound designer. He has worked on numerous game and film projects, his work being credited as Supervising Sound Editor and Sound Designer.

He started his career on AAA games such as The Last of Us, Resident Evil 6, Gears of War: Judgment, Alan Wake, Skylanders, Lost Planet 2, and many more. Game work lead to contributions in Film and TV such as Arcane, Frozen 2, Hobbs & Shaw, Aquaman (film), Blade Runner 2049, Justice League, Star Trek Beyond, The Conjuring 2, The Last Witch Hunter, and Paranormal Activity: The Ghost Dimension.

He has received 13 Golden Reel Award nominations. Winning 3 times. Outstanding Achievement in Sound Editing - Non-Theatrical Animation on Arcane, Outstanding Achievement in Sound Editing- Effect/Foley on Blade Runner 2049 and Best Sound Editing - Computer Interactive Entertainment on Resident Evil 6.

Film

YearTitleNotes
2021Rumble (2021 film)Sound Designer
2021F9 (film)Sound Designer
2020Come PlaySound Designer
2019Frozen 2Sound Designer
2019Hobbs & ShawSound Designer
2019The Wretched (film)Supervising Sound Editor/ Re-recording Mixer/Sound Designer
2018Aquaman (film)Sound Designer
2017Justice League (film)Sound effects Designer
2017Blade Runner 2049additional sound editing
2017Power Rangers (film)Sound Designer
2016Star Trek BeyondSound Designer
2016The Conjuring 2Sound Designer
2016Table 19Sound Editor
2015The Last Witch Hunter Sound Editor
2015Paranormal Activity: The Ghost DimensionSound Designer
2015My All AmericanSound Editor
201499 HomesSound Editor

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References

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