Ice & Fire
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| Ice & Fire | |
|---|---|
| Developer | Zombie Studios |
| Publisher | GT Interactive |
| Designers | Alexey Pajitnov Vladimir Pokhilko |
| Platforms | Windows, Classic Mac OS |
| Release | September 1995[1] |
| Genres | First-person shooter, puzzle |
Ice & Fire is a 1995 first-person shooter puzzle video game from Zombie Studios. The game was described as a cross between Doom and Concentration.[2]
In Ice and Fire, players are cast as the last hope for a desolate asteroid known as IF-1, armed only with elemental blasters and a mandate to revive a frozen world. The game unfolds across a series of increasingly intricate mazes populated by alien foes, demanding both spatial memory and puzzle-solving endurance. Each level hides passwords essential for progression, often leaving players scouring for elusive keys long after the combat has ended. The outer shell of the asteroid itself forms a larger navigational maze, where players must make split-second directional choices while flying and engaging enemies. A map overlay is provided for assistance.[3]
Development
Ice & Fire was developed with the help of Tetris creators Alexey Pajitnov and Vladimir Pokhilko.[2][4][1] The game had a marketing budget of $1 million.[4]