Let's School
2023 video game
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Let's School is a campus management simulation video game developed by Pathea Games. It was released for PC in July 2023 and for PlayStation 4, PlayStation 5, Xbox One, Nintendo Switch and Xbox Series X and Series S in July 2024.
PM Studios
Console: July 16, 2024
| Let's School | |
|---|---|
| Developer | Pathea Games |
| Publishers | Pathea Games PM Studios |
| Platforms | |
| Release | PC: July 26, 2023 Console: July 16, 2024 |
| Genre | Simulation |
| Mode | Single-player |
Gameplay
Let's School is a campus management simulation game, offering a blend of simulation and strategy.[1] In the game, the player assumes control of a school principal, who must build the campus from scratch, design the curriculum for each form, recruit teachers, and manage crises. The game features both a career mode which guides players towards their objectives, and a sandbox mode which allows them to build their school with little to no limitation.[2]
Development and release
The game was developed by Pathea Games, best known for My Time at Portia. It was originally released as a PC game in 2023.[3] It initially started as a passion project for a member of Pathea Games, though the studio moved members of the Portia team to assist the game's development.[4][5]
It was released for the PlayStation 4 and 5, the Xbox One and Xbox Series X and S, and Nintendo Switch on July 16, 2024.[6]
Reception
According to Metacritic, Let's School received "mixed or average" reviews.[7]
Stephanie Liu from Siliconera wrote that "while Let's School is a lot of fun and has a lot of cute ideas, its implementation can sometimes be rough", and added that its "charm doesn't last long before it becomes a monotonous routine".[8] Jade Sayers from Push Square felt that the game "misses out on any humanity by treating the school purely as a business", turning an otherwise enjoyable game into "another cog in the machine, taking away any individuality and losing the benefit of having the setting in a school environment by treating school life as purely transactional".[9] Trent Cannon from Nintendo Life described the game as a "deep, engaging – if a bit soulless – simulator".[10]