Mertwig's Maze

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Mertwig's Maze is a fantasy board game for 2–9 players designed and illustrated by Tom Wham[1] and published by TSR in 1988.

Components

In Mertwig's Maze, the players are royal heirs who need to prove their worthiness to ascend the throne by obtaining a royal treasure as well as a royal birthmark, and then defeating a final enemy.[2]

  • Folded paper map (the main board)
  • eight paper minor boards
  • 190 event cards
  • 100 die-cut counters
  • cardstock storage folder
  • one small ziplock storage bag[1]

Setup

All players start in the town on the map, and equip themselves with weapons, magic and companions.[1]

Objectives

A player must collect two items proving their royal heritage.[1]

Gameplay

Players move into the wilderness, either randomly, or towards one of the seven minor boards, or as directed by an event card, in search of the necessary items. Combat with monsters results from encounter cards drawn. Players can also choose to attack each other in the hopes of gaining their royal items. If a character is killed in combat, the player starts with a new character the next turn.[1]

Victory conditions

Once a player has collected two royal items, the player can go to the royal palace maze to confront the Mystic Musk-Ox. The player who defeats this final enemy wins the game.[1]

Reception

Reviews

References

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