Mia's Reading Adventure: The Search for Grandma's Remedy

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Mia's Reading Adventure: The Search for Grandma's Remedy is a 1998 video game developed and published by Montreal-based studio Kutoka Interactive.[2] The game is aimed at children age 5.[2]

In Mia: The Search for Grandma's Remedy, players accompany a young mouse on a quest to find a cure for her sick grandmother. Acting as Mia's guide, children ages five to nine navigate through a series of nine language-based puzzles, each unlocking vital clues that propel the journey forward.[3]

Reception

PC Magazine rated the game a 3 of 5 saying "Mia, though very well done will not do this for younger kids. For the older set, however - and especially for the girls - Mia should be a lot of fun."[5]

Macworld rated the game a 4 of 5 saying "The dazzling artwork and sound complement the learning tools as children ages five to nine try to decipher where Mia should go next"[3]

Game Vortex rated the game a 9 of 10 saying "If the engine were a bit smoother -- jumpiness on a 450 MHz machine is just frightening, considering the minimum system is a P100 -- this game would be practically perfect in both presentation and usefulness. As it is, Mia: The Search for Grandma’s Remedy is still a great game, marred by a few speed problems that detract only slightly from the enjoyment of a well-put-together edutainment title"[6]

PC Alamode Magazine said "All in all, not a bad program for the kids and you may be quite pleased with it"[7]

Mia's Reading Adventure: The Search for Grandma's Remedy was given a 2002 Computer Software, & Games Award by the Canadian Toy Testing Council.[8]

Sales

The game sold 40,000 copies by April 1999.[2]

See also

References

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