OSG.JS
From Wikipedia, the free encyclopedia
OSG.JS is a WebGL framework based on OpenSceneGraph concepts. It allows an individual to use an “OpenSceneGraph-like” toolbox to interact with WebGL via JavaScript, and provides facilities for exporting various assets to the osgjs format. The API is kept as similar to OpenSceneGraph as possible, providing a familiar environment to veterans of the library and introducing newcomers to a popular and heavily-scrutinzed set of interfaces. OSG.JS was developed and is maintained by Cédric Pinson, and accessible on GitHub.[2]
Original authorCédric Pinson
Final release
0.2.9
/ February 13, 2018[1]
Written inJavaScript
TypeWebGL framework
| OSG.JS | |
|---|---|
| Original author | Cédric Pinson |
| Final release | 0.2.9
/ February 13, 2018[1] |
| Written in | JavaScript |
| Type | WebGL framework |
| Website | github |
| Repository | |