Ray's Maze
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| Ray's Maze | |
|---|---|
| Developer | Ray Dunakin |
| Engine | World Builder |
| Platform | Macintosh |
| Release | 1990 |
| Genre | Adventure |
| Mode | Single-player |
Ray's Maze is a graphic adventure game, released in 1990.[1]
Ray's Maze was created with the World Builder game creation system by San Diego, California-based[2] developer Ray Dunakin. With no formal training, Ray started making World Builder games on the family computer with his son in 1989. After creating several simple games together, Ray started developing a complex puzzle game. This ended up becoming Ray's Maze and was released as shareware.[1]
The player takes on the role of "Fearless" Frank Farley exploring an interdimensional maze through teleportation devices known as "jump doors." Their goal is to both escape the maze and collect enough valuables to cover the cost of the journey, $1,000. Starting in a store where the player can purchase items to take with them, they then must travel through hundreds of scenes across several different worlds, all while fighting monsters and evading traps.