Rising Lands

1997 video game From Wikipedia, the free encyclopedia

Rising Lands is a fantasy-based real-time strategy computer game developed by Microïds, released in 1997.

PublishersR&P Electronic Media
DesignersThomas Zighem and Piotr Dabrowski
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Rising Lands
DeveloperMicroïds
PublishersR&P Electronic Media
DesignersThomas Zighem and Piotr Dabrowski
PlatformMicrosoft Windows
Release1997
GenreReal Time Strategy
ModesSingle player, multiplayer
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Rising Lands takes place in a not too distant future, where earth has been devastated by a comet. The survivors have formed small tribes, and as the leader of one of these tribes, the player's mission is to guide their people to become rulers of the post-apocalyptic earth.

Gameplay is similar to most real-time strategy games. The player collects three different resources (food, stones and metal) and must utilize these to build new buildings, create armies, increase population and research new technologies.

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