Rock n' Bolt
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DevelopersAction Graphics
Sega (SG-1000)
Sega (SG-1000)
PublishersActivision
Sega (SG-1000)
Sega (SG-1000)
| Developers | Action Graphics Sega (SG-1000) |
|---|---|
| Publishers | Activision Sega (SG-1000) |
| Designers | Carl Norden[1] Satoshi Fujishima (SG-1000) |
| Composers | David Thiel[1] Satoshi Fujishima (SG-1000) |
| Platforms | ColecoVision, Commodore 64, MSX, SG-1000 |
| Release | 1984 |
| Genre | Puzzle |
Rock n' Bolt is a puzzle video game developed by Action Graphics and published in 1984 by Activision for ColecoVision, Commodore 64, MSX, and SG-1000.
The objective of the game is to lock platforms into place according to a supplied map. There are three levels of difficulty; the second and third level have time limits.