Schrödinger's Call
2026 video game
From Wikipedia, the free encyclopedia
Schrödinger's Call is an adventure visual novel developed by Japanese studio Acrobatic Chirimenjako and published by Shueisha Games.[1] The first chapter of the game was released as a demo on Steam on February 10, 2026.[2][3] The full game was released for Nintendo Switch and Windows on May 28, 2026.[4]
| Schrödinger's Call | |
|---|---|
| Developer | Acrobatic Chirimenjako |
| Publisher | Shueisha Games |
| Platforms | |
| Release | May 28, 2026 |
| Genres | Visual novel, adventure |
| Mode | Single-player |
Gameplay
Plot
The main protagonist, Mary, is a young girl who awakens in an unfamiliar room with no memories of her past. She discovers her purpose: to serve as humanity's final conversational companion during the 21 nanoseconds between life and death, as the moon falls and the world comes to an end.[2] Mary is the last human left alive, and listens to immortal souls who want to be saved, as they share their life stories, regrets, and unspoken thoughts. Each conversation becomes an 'act of salvation', helping souls process what they left behind. All characters except for Mary are presented as humanoid animals like cats, frogs or owls.
Reception
Some reviewers highlighted that Schrödinger's Call is "mixing the charming with the truly strange and uncomfortable in terms of graphics and concept".[6] One of the creators of the game states that it is "definitely emotional" and that "there's nothing 'scary' about this game at all".[6] The game won the grand prize in the game development contest GAME BBQ vol.1, held by Game Creators Camp in 2021.[5]