Schrödinger's Call
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| Schrödinger's Call | |
|---|---|
| Developer | Acrobatic Chirimenjako |
| Publisher | Shueisha Games |
| Platforms | |
| Release | Planned May 28, 2026 |
| Genres | Visual novel, Adventure |
| Mode | Single-player |
Schrödinger's Call is an adventure visual novel developed by Japanese studio Acrobatic Chirimenjako and published by Shueisha Games.[1] The game for its spiritual aesthetic The first chapter of the game was published on Steam on February 10, 2026.[2][3] The game is scheduled to be released on May 28, 2026.[4]
Plot
The main protagonist, Mary, is a young girl who awakens in an unfamiliar room with no memories of her past. She discovers her purpose: to serve as humanity's final conversational companion during the 21 nanoseconds between life and death, as the moon falls and the world comes to an end.[2] Mary is the last human left alive, and listens to immortal souls who want to be saved, as they share their life stories, regrets, and unspoken thoughts. Each conversation becomes an 'act of salvation', helping souls process what they left behind. All characters except for Mary are presented as humanoid animals like cats, frogs or owls.