Schrödinger's Call

2026 video game From Wikipedia, the free encyclopedia

Schrödinger's Call is an adventure visual novel developed by Japanese studio Acrobatic Chirimenjako and published by Shueisha Games.[1] The first chapter of the game was released as a demo on Steam on February 10, 2026.[2][3] The full game was released for Nintendo Switch and Windows on May 28, 2026.[4]

DeveloperAcrobatic Chirimenjako
Platforms
ReleaseMay 28, 2026
Quick facts Developer, Publisher ...
Schrödinger's Call
DeveloperAcrobatic Chirimenjako
PublisherShueisha Games
Platforms
ReleaseMay 28, 2026
GenresVisual novel, adventure
ModeSingle-player
Close

Gameplay

The player is tasked with answering calls from different characters, making notes about each caller's life and feelings.[5] The words must be properly chosen if they want to speak to the "immortal" souls, save them and advance the story.[4]

Plot

The main protagonist, Mary, is a young girl who awakens in an unfamiliar room with no memories of her past. She discovers her purpose: to serve as humanity's final conversational companion during the 21 nanoseconds between life and death, as the moon falls and the world comes to an end.[2] Mary is the last human left alive, and listens to immortal souls who want to be saved, as they share their life stories, regrets, and unspoken thoughts. Each conversation becomes an 'act of salvation', helping souls process what they left behind. All characters except for Mary are presented as humanoid animals like cats, frogs or owls.

Reception

Some reviewers highlighted that Schrödinger's Call is "mixing the charming with the truly strange and uncomfortable in terms of graphics and concept".[6] One of the creators of the game states that it is "definitely emotional" and that "there's nothing 'scary' about this game at all".[6] The game won the grand prize in the game development contest GAME BBQ vol.1, held by Game Creators Camp in 2021.[5]

References

Related Articles

Wikiwand AI