Skyshine's Bedlam
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- Windows
- September 16, 2015
- OS X
- November 25, 2015
| Skyshine's Bedlam | |
|---|---|
| Developer | Skyshine Games |
| Publisher | Versus Evil |
| Platforms | Windows, OS X |
| Release |
|
| Genres | Turn-based tactical roguelike, simulation |
| Mode | Single-player |
Skyshine's Bedlam is a turn-based tactical roguelike and simulation game developed by Skyshine Games and published by Versus Evil. It was released in 2015 for Windows and OS X.
It received mixed reviews from critics, who praised its art and music, but criticized its story and high level of difficulty.
The player is the overseer of a massive wheeled fortress known as the Dozer, and must cross a post-apocalyptic wasteland safely.[1] The player can choose a route on a minimap, which determines what types of encounters they have.[1] The player can also upgrade the Dozer in order to make traversal of the wasteland easier.[1]
Fights take place on an isometric grid.[1] Squad members come in four classes, each with their own specialties.[1] Soldiers cannot be replaced when they die, and it is almost inevitable that casualties will occur.[1]
Plot
The player must navigate the Dozer from Bysantine, a futuristic metropolis, to Aztec City, a distant utopia.[2] Many factions control parts of the wasteland in between, such as Cyborgs, Mutants, Marauders, or A.I.[2] Each trip is procedurally generated, and events occur differently in each playthrough.[2]