Ronald Pehr reviewed Swords & Sorcerers in The Space Gamer No. 45.[1] Pehr commented that "Anyone who plays Chivalry & Sorcery, or anyone who just wants to see what fantasy role-playing is all about, wants to buy Swords & Sorcerers."[1]
Paul Cockburn reviewed Swords & Sorcerers for Imagine magazine, and stated that "With this book, useful information is presented in such a way that the GM quickly introduce elements of these societies into the campaign. C&S is rightly praised as a game that encourages role-playing, as opposed to 'adventuring' (as Daredevils) or random combat (as Merc), and this manual will provide considerable extra enjoyment to its adherents."[3]