The Queen's Park Affair

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The Queen's Park Affair is a supplement published by Sleuth Publications in 1984 for the detective game Sherlock Holmes: Consulting Detective, itself based on the Sherlock Holmes detective stories by Arthur Conan Doyle.

The Queen's Park Affair is a large-scale scenario in which the players have four days to investigate the mysterious disappearance of sports reporter Franklin Kearney in Victorian London.[1]

The supplement comes with a booklet containing an introduction to the game and the basics of the investigation, as well as a detailed map of Queen's Park, a newspaper archive, a tracking folder, a pad of schedule sheets, a puzzle booklet, and an envelope containing several clues to start the game that include letters, newspaper cuttings, business cards, ticket stubs and receipts.[2]

Unlike the original game, which had one mystery to be solved immediately, The Queen's Park Affair takes place over five days in 1888.[3]

The original release did not contain a solution — players mailed in their own solutions, and the person judged to have solved the case most like Sherlock Holmes received a prize of $10,000.[4] After the contest ended on 15 January 1985,[5] subsequent printings contained the solution.[3]

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