Traveller Double Adventure 2: Mission on Mithril/Across the Bright Face

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Publication1980; 46 years ago (1980)
GenresScience-fiction
Double Adventure 2: Mission on Mithril/Across the Bright Face
DesignersMarc W. Miller
PublishersGame Designers' Workshop
Publication1980; 46 years ago (1980)
GenresScience-fiction
SystemsClassic Traveller

Traveller Double Adventure 2: Mission on Mithril/Across the Bright Face is two tabletop role-playing game adventures, written by Marc W. Miller forTraveller, and published in tête-bêche format by Game Designers' Workshop in 1980.

Two separate Traveller adventures are packaged together:

  • Across the Bright Face takes place on the barren airless planet Dinom, where the north pole faces its sun, leaving the northern hemisphere in perpetual daylight ("the bright face"), and the southern hemisphere perpetually dark. The player characters have been hired to escort a mine owner to his holdings on Dinom, but when the mine owner is killed during a workers' revolution, the only way for the characters to get back to their ship and escape from the planet is to cross the bright face on their own. Extra material includes a detailed map of the planet's surface, rules on the use of ATVs, and the effects of the temperature extremes of the bright face (very hot) and the dark face (very cold).[1]
  • In Mission on Mithril, the player characters have been contracted to survey the wintry world of Mithril, especially three unknown anomalies. Extra material provided includes a detailed map of the planet's surface, a map of the starport, two animal encounter tables, and rules to determine the weather (or, for referees who don't want to use the weather determination system, a weather table for 141 days is provided).[2]

In both adventures, the referee can either use pregenerated characters, or allow the players to create their own characters.[1]

Reception

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References

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