User:MoonJet/Goro (Mortal Kombat)
Mortal Kombat character
From Wikipedia, the free encyclopedia
Goro is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. He debuted as the sub-boss of the original 1992 Mortal Kombat and has also been featured as a sub-boss in the home ports of Mortal Kombat 4 (1997), the 2011 reboot, and Mortal Kombat X (2015). The character is a Shokan, a half-human, half-dragon race distinguished by their four arms and enormous size. Goro begins the series as champion of the eponymous Mortal Kombat tournament, a title he has held for 500 years. He is generally depicted in a villainous role, fighting for Outworld against Earthrealm's warriors.
John Tobias
Mark Lappin (MK:SM)
Atomhawk Design (MK9)
Bernard Beneteau (MKX)[1]
| Goro | |
|---|---|
| Mortal Kombat character | |
| File:Goro (Mortal Kombat).png Goro in Mortal Kombat X (2015) | |
First appearance | Mortal Kombat (1992) |
| Created by | Ed Boon John Tobias |
| Designed by | John Tobias (early games) Mark Lappin (MK:SM) Atomhawk Design (MK9) Bernard Beneteau (MKX)[1] |
| Portrayed by | Tom Woodruff Jr. (1995 film)[note 1] |
| Voiced by | Ron Feinberg (1995 animated film) Kevin Michael Richardson (1995 film, 2020 animated film) Frank Welker (vocal effects, 1995 film) Herman Sanchez (MK4, MKG) Ken Lally (MK9) Vic Chao (MKX) Angus Sampson (2021 film) |
| In-universe information | |
| Species | Shokan |
| Weapon | Dragon Fangs (MK:D, MK:U, MK:A, MKX) |
| Family | King Gorback (father) Queen Mai (mother) Kintaro (cousin) |
| Origin | Outworld |
Fighting styles | Shokan (MK:D, MK:U, MK:A) Kuatan (MK:D, MK:U) |
An iconic figure in the franchise, Goro is regarded as one of the most memorable and difficult bosses in video game history. He has appeared in various media outside of the games.
Concept and design
According to John Tobias, Goro was created when he and Ed Boon discussed bringing "a big brooding character" to the first Mortal Kombat. The initial concept was a two-armed humanoid named Rokuro, belonging to a misunderstood race of demon warriors called the Rokuro-kubi, who wished to reclaim their people's honor by entering the tournament.[2] Tobias and the team drew heavily from Ray Harryhausen's stop-motion creatures, particularly Kali from The Golden Voyage of Sinbad, wanting Goro to embody the spirit of those classic cinematic monsters.[3][4][5]
Unlike the other fighters, who were portrayed by digitized actors, Goro was created from a physical sculpture by artist Curt Chiarelli. Tobias, who considers Goro probably his favorite character in the series,[6] recalls that the character was originally named Gongoro before the team shortened it, and that his early sketch gave Goro three fingers and a thumb.[7] Chiarelli later explained that his design philosophy emphasized anatomical believability and simplicity to keep the character iconic. He made additional adjustments, such as reducing the size of Goro's biceps and standardizing the number of digits on his hands and feet to make the model easier to animate and more consistent with vertebrate anatomy.[8]
After sculpting Goro, Chiarelli created a painted 12-inch-tall (30 cm) latex miniature. Tobias then filmed an actor performing movements intended for Goro and animated the miniature frame by frame using stop-motion techniques to match those motions.[9] According to Boon, the original clay model suffered so much bending during production that it eventually fell apart. A second model was made but never used for animation; it survives in good condition and remains in Boon's personal collection.
Appearances
Mortal Kombat games
Goro, a powerful Shokan warrior, became the Grand Champion of the Mortal Kombat tournament after defeating the Great Kung Lao and remained undefeated for 500 years, aiding Shang Tsung in Shao Kahn's quest for domination over Earthrealm. His streak ended when protagonist, Liu Kang exploited Goro's overconfidence, defeating him in his 10th title defense. Believed dead, Goro was succeeded by Kintaro as Kahn's right-hand. He later reappeared in Mortal Kombat Trilogy as a playable character as well as in the 2011 game. In Mortal Kombat 4, he joined the Shokans in a war against the Centaurians before making peace under Princess Kitana's mediation. Goro's rivalry with Kung Lao ended in a ceremonial strike that left him scarred but reconciled, solidifying Shokan alliances with Edenia and the Centaurs.
During Mortal Kombat: Deadly Alliance, Goro was mortally wounded by Noob Saibot but survived after pledging loyalty to Shao Kahn, deceiving Kitana and the Shokan army to regain his position. He also appears as a boss in Mortal Kombat: Shaolin Monks and Mortal Kombat: Armageddon, and as a playable or bonus character in later games including Mortal Kombat X as a bonus pre-order character. In the prequel comics, his absence from the main story of Mortal Kombat X is explained by the Shokan being outcasts, not allying with Mileena or Kotal Kahn. By Mortal Kombat 11, Goro is confirmed dead, with his corpse appearing in his lair. However, he later returns in the series' second reboot, Mortal Kombat 1, as an assist character.
Other media
Goro had a prominent role in Malibu Comics' Mortal Kombat series that followed the events of the first game, and was the subject of the 1994 three-issue miniseries Goro: Prince of Pain. In the 1995 Battlewave series, he remained on Earth after his defeat, and, to appease for his failure, started hunting down the Earthrealm warriors.
Goro is the reigning champion of Mortal Kombat in the 1995 Mortal Kombat film that follows the tournament of the original game. After defeating a long series of opponents, Goro is in turn defeated and sent falling off a cliff to his death by Johnny Cage. Goro was an animatronic model that cost over $1 million to construct and required over a dozen puppeteers to operate.[10][11] He was voiced by Kevin Michael Richardson with vocal effects provided by Frank Welker. The animated prequel Mortal Kombat: The Journey Begins contains an original subplot of Goro confronting his older brother Durak for a jeweled egg in which the winner was to tribute to their father Gorbak. Goro loses the fight, which causes him to betray his brother and kill him.
Goro appeared in the 2020 animated film Mortal Kombat Legends: Scorpion's Revenge, another retelling of the first game where he is again depicted as the defending tournament champion. He was voiced by Kevin Michael Richardson.
Goro is among Shang Tsung's Outworld villains in the 2021 film Mortal Kombat. He is computer-generated and was voiced by Angus Sampson.[12]
Other appearances
Goro makes a guest appearance the 2018 film Ready Player One.[13]
Critical reception
Goro's overall reception among media outlets has been well-received. GameSpot praised Goro's gameplay, stating that he was distinguished from standard opponents by unique animations, high durability, and significantly stronger attacks, making him one of the game's most challenging adversaries. Conventional strategies effective against other computer-controlled fighters were largely ineffective, as Goro could counter repetitive tactics and inflict substantial damage quickly. GameSpot further said defeating him typically required careful timing and avoidance of his grabs and projectile attacks, doing so was regarded as a major accomplishment among players. Subsequent titles introduced similar boss characters such as Kintaro and Motaro, but Goro's role in the first game contributed to his lasting reputation as one of the series' well-known and difficult opponents.[14] Den of Geek's Gavin Jasper stated that in the early years of the Mortal Kombat franchise, Goro functioned as a central visual and thematic icon, predating fellow character Scorpion's later emergence as the series' primary promotional figure. Jasper noted that Goro's design, rendered through stop-motion animation, contrasted sharply with the game's cast of digitized human actors and created a dramatic shift in presentation when he appeared as the mid-boss before the ladder screen displayed the next opponent Shang Tsung. Goro drew more player attention due to his distinctive appearance and narrative placement. Jasper also noted that while he initially had an idea to put Goro below Kintaro in terms of impact, the character's portrayal in Mortal Kombat X was regarded as a successful restoration of his intended role, featuring a refined interpretation of his combat style and characteristic violent actions.[15]
In the study An analysis of clothing in Mortal Kombat: History and Evolution, author Régis Puppim discusses his underwear-only attire, examining that besides his muscular features, another reason for maintaining this visual approach is the character's design, which according to Puppim continues to generate nostalgia and positive recognition among enthusiasts.[16] Bryson Lewis from Screen Rant observed that although Goro is not as prominent a villain as figures such as Shang Tsung, Shao Kahn, or Shinnok, he remains an important character within the Mortal Kombat series. Lewis noted that Goro's distinctive design makes him easily recognizable, and his physical strength establishes him as a significant threat to opponents. He added that Goro's recurring role as a minor boss and his service to Shang Tsung and Shao Kahn reflect the character's perceived value within the franchise.[17]
Goro's onscreen characterizations have been received less favorably. Michael Kennedy of Screen Rant claimed in the Mortal Kombat film adaptations, Goro received significantly different portrayals. In the 1995 film, Goro was depicted through practical puppetry and given a substantial narrative role as a major obstacle from protecting Earthrealm. He appeared in several prominent scenes, was shown defeating multiple opponents and was characterized through vocal performance and interactions that emphasized his importance to Shang Tsung. Although ultimately defeated by fellow character Johnny Cage, the film presented Goro as a powerful and influential figure. In contrast, Goro's role in the 2021 adaptation was comparatively limited; he appeared only briefly before his fight with the protagonist Cole Young, received minimal characterization, and was largely portrayed as a silent subordinate. Despite updated CGI and more fluid movement, his background and significance were understated, and he was defeated by Cole with the assistance of the latter's Arcana abilities and support from his family. The 2021 version thus positioned Goro more as a secondary antagonist than as the major narrative presence featured in the 1995 film.[18] Matt Patches from Polygon considers Goro's behind-the-scenes fight for the 2021 film his "best" moment, adding "...the scene involved two of [Simon McQuoid's] stuntmen, one on stilts and the other on the stilt guy’s shoulders, just swinging at Tan like two kids in a trenchcoat sneaking into an R-rated movie. The scene is effective in the film, but the behind-the-scenes footage is pure magic."[19]
Notes
- Uncredited in theatrical release but credited in home video release.