WCW/nWo Thunder

1999 video game From Wikipedia, the free encyclopedia

WCW/nWo Thunder is a professional wrestling video game based on the professional wrestling television show of the same name, developed by Inland Productions and released on the PlayStation console by THQ in January 1999. Thunder is the sequel to WCW Nitro and updates the previous game with new characters and features, including cage matches, battle royals, weapon use, and the ability to select what stable each wrestler competed for (this included WCW, nWo Hollywood, nWo Wolfpac, Raven's Flock, and The Four Horsemen). However, Thunder received poor reviews. Many of these were due to its graphics, style, and overall atmosphere, which bore too many similarities to WCW Nitro, along with concerns that the game was too easy.

ProducerD. Scott Williamson
DesignersD. Scott Williamson
Mike Cihak
Arnie Boedecker
Quick facts Developer, Publisher ...
WCW/nWo Thunder
Cover art featuring (clockwise from upper left) Goldberg, Diamond Dallas Page, Hollywood Hogan and The Giant
DeveloperInland Productions
PublisherTHQ
ProducerD. Scott Williamson
DesignersD. Scott Williamson
Mike Cihak
Arnie Boedecker
ProgrammersD. Scott Williamson
Darin Peterson
John Sanderson
ComposersMike Cihak
Matt Scott
PlatformPlayStation
Release
  • NA: January 12, 1999[1]
  • EU: February 12, 1999
GenresSports
ModesSingle-player, multiplayer
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New versions of the game's predecessor Nitro were released for Microsoft Windows (in December 1998 shortly before Thunder's release) and Nintendo 64 (in February 1999 shortly after Thunder's release). Both versions featured the updated roster from Thunder.

Reception

Next Generation gave the game three stars out of five. They commented that while the improvements made in Thunder are incremental and not "spectacular", they felt the game to be a worthy upgrade from the previous title Nitro.[9]

WCW/nWo Thunder received "mixed" reviews according to the review aggregation website GameRankings.[2] Most very mixed points were given to the poor graphics, and difficulty of the controls. Despite the mediocre reviews given, the game went on to sell 1 million copies.[13]

See also

References

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