Wikipedia:Featured article candidates/Transfer Pak/archive1

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The following is an archived discussion of a featured article nomination. Please do not modify it. Subsequent comments should be made on the article's talk page or in Wikipedia talk:Featured article candidates. No further edits should be made to this page.

The article was promoted by Gog the Mild via FACBot (talk) 11:24 12 June 2026 FACBot (talk) 23:05, 12 June 2026 (UTC).


Transfer Pak


Nominator(s): Cyberlink420 (talk) 13:06, 22 April 2026 (UTC)

This article is about the Transfer Pak, an accessory for the Nintendo 64 that allows it to connect to Game Boy games and exchange data with them, enabling new features. While considered innovative for the time, very few games supported it, and retrospective commentary has labeled it an afterthought at best.

Information on the device and its functionality was incomplete for a long time, so I made this article my pet project the last few years, and now believe it's in as complete a state as the currently available sources will allow. This is my first time going through the FAC process, so the article has been peer-reviewed and given a once-over by a FAC mentor. Any comments and feedback would be greatly appreciated. -- Cyberlink420 (talk) 13:06, 22 April 2026 (UTC)

Image is appropriately licensed. Nikkimaria (talk) 01:17, 24 April 2026 (UTC)

I am open to the inclusion of an additional non-free image demonstrating the Transfer Pak being utilized in a game (something along the lines of or ) if it's believed that it could be used to improve the article. An image of the 64 GB Cable might also make sense for inclusion, but because it was never released, it's only possible to get non-free images from online outlets or magazines that provided coverage at the time (such as this page from Monthly Nintendo Power). -- Cyberlink420 (talk) 02:00, 24 April 2026 (UTC)

Olliefant

  • Cut "GameCube – Game Boy Advance link cable" from see also since its included in prose
Done.
Done.
  • "the "Surf" ability" surf isn't an ability, its a move. Given that abilities and moves are two different things in pokemon, the correct term should be used
Done.
  • Weather or not outlets are linked is inconsistent
Done.
  • shouldn't the table sort chronologically instead of alphabetically?
That was a conscious choice. I considered going chronological at one point, but I felt the information flowed better and was more easily conveyed alphabetically due to several sequels having similar or overlapping Transfer Pak functionality (e.g. Pokémon, Nushi Tsuri, Mario Artist, Mario sports, Power Pros). I put together a mockup in my sandbox that shows the games in chronological order, which I genuinely believe looks worse.
That's what I found ping me when done. Olliefant (she/her) 06:19, 26 April 2026 (UTC)
@Olliefant: All points addressed. -- Cyberlink420 (talk) 08:49, 26 April 2026 (UTC)
Support Olliefant (she/her) 13:23, 26 April 2026 (UTC)

Crystal Drawers

Comments to come soon, but ping me if I haven’t started by Wednesday. Crystal Drawers 🎖️ (wanna talk?) 19:55, 26 April 2026 (UTC)

@Crystal Drawers: Pinging per your request. (Tried to do this yesterday, but I don't think it actually worked.) -- Cyberlink420 (talk) 14:18, 30 April 2026 (UTC)
Thanks for the ping, will start reviewing the article tonight Crystal Drawers 🎖️ (wanna talk?) 14:20, 30 April 2026 (UTC)
@Crystal Drawers: Pinging one more time since it's been a week. Just want to make sure this didn't get lost in the shuffle. -- Cyberlink420 (talk) 18:26, 8 May 2026 (UTC)
Sorry for the wait, I’ve been busier than usual recently, I’ll leave comments on the Lead and such tonight and finish it up tomorrow Crystal Drawers 🎖️ (wanna talk?) 18:33, 8 May 2026 (UTC)
@Cyberlink420: All comments are now up. Let me know when you’re done addressing them Crystal Drawers 🎖️ (wanna talk?) 16:07, 9 May 2026 (UTC)
@Crystal Drawers: All set, I think. Was working on addressing some of #Nineteen Ninety-Four guy's points when you pinged, so good timing. -- Cyberlink420 (talk) 16:36, 9 May 2026 (UTC)
Looks good, I’m satisfied with the changes, so I’m happy to support Crystal Drawers 🎖️ (wanna talk?) 16:51, 9 May 2026 (UTC)

Lead

  • Why is Game Boy Color abbreviated but Game Boy isn’t?
    For whatever reason, it's fairly common for Game Boy Color to be abbreviated as GBC, but less common for Game Boy to be abbreviated as GB, even on Wikipedia. Look at their page leads to see what I mean.
    That’s fine, then
  • "The Pokémon Stadium games, with which the Transfer Pak was initially bundled for sale, also feature the ability to emulate specific Game Boy Pokémon games on the N64" — This sentence reads a little choppy to me, could you condense it a bit?
    Done. Changed to "The Pokémon Stadium games, which the accessory was initially bundled with, also use it to emulate Game Boy Pokémon games on the N64." Any better?
    That works
  • "or had the functionality removed" — I feel like "or removed the functionality" or something similar would read a little better
    Done.

History

  • It might be worthwhile to introduce who people like Shigeru Miyamoto are, a title before their name like "Game designer" and such would help contextualize certain things
    Done.
  • "The cable would connect from an N64 controller port to a dedicated GBC cartridge, allowing players to transfer data between the GBC and a 64DD storage disk, and to use the GBC as a sub-screen for certain 64DD games" — This sentence is kind of long, can you cut it into two?
    Done.
  • I’m not so sure on this, but since some sentences are cited by several citations, shouldn’t they be bundled?
    Ehhh, like WP:CITEBUNDLE says, there are advantages and disadvantages to it, and I'm not fully convinced that it's needed in this specific case.
  • "place private bets on horse races" — The wording here made me think it let you actually bet on real races for a sec, could you state, either here or at the beginning where the game is introduced, that it is a game about horse racing?
    Done.

Functionality

  • "printing stickers through specialized stations at specific retailers" — I think you can get rid of "specialized"
    Done.
  • "back and forth between the two games" — Do you have another word you can instead of "games"? The word is used a lot near this use, and an alternative would help clear up any prose issues, I think
    Done. I swapped out an earlier version of "Game" in that section to break it up a little more.

Reception

  • "would find the games' appeal and features severely limited" — Consider "would find the appeal and featured of the games severely limited"
    Done.
  • "Lucas M. Thomas of IGN" — Change to something along the lines of "Lucas M. Thomas, another IGN writer,". Also, can you not have this right after another IGN review? Can you move it near the end of the paragraph to spread them apart?
    Done.
  • The second paragraph follows the "[name] of [publication] said [opinion]", could one use of this in this paragraph be changed to avoid repetition?
    Rearranged a bit. Now it's "[name] for [publication] said [opinion]", "[opinion], said [name] of [publication]", "[publication]'s [name] said [opinion]", "for [publication], [name] said [opinion]." Does that help at all?

Legacy

  • "if the game detects a Perfect Dark Zero (2005) save file" — I’d add something along the lines of "on the console" to the end of that for better contextualization
    Done.
  • Can you mention Mario Tennis was rereleased on Switch instead of just saying it was done through Nintendo Classics?
    Because Nintendo Classics is also on Switch 2 with its own exclusives, I'm hesitant in saying anything re-released for that service is on a specific console unless it really is exclusive to just one. That said, I've rephrased it to "In the 2024 re-release of Mario Tennis (GBC) for the Nintendo Classics subscription service" to hopefully add some clarity.
  • "Hero of Law, a 2025 ROM hack of The Legend of Zelda: Ocarina of Time (1998), also includes custom Transfer Pak support" — Does the source expand on what the functionality does for the game? It might be worthwhile to write a little more
    Unfortunately not. I know from playing it myself and the (super fascinating) developer commentary that connecting to the Zelda GBC games unlocks a minigame and an additional episode, plus some other Easter eggs, but the source doesn't mention any of that, only that it supports a bunch of accessories with a link to a list that also doesn't mention what it does.

Metalicat

The article reads well and the sources I checked are accurate. A few prose points:

  • The lead's second paragraph packs three ideas into two sentences: number of supported games, cancelled/removed support, and the retrospective assessment. That last point ("retrospective coverage... has found it largely unnecessary") could do with its own sentence rather than being tacked on.
I moved the acknowledgement of its being an early connectivity example earlier in the lead and away from the rest. Now the flow is generally "Not many games supported it" → "other plans for it fell through" → "as a result, people think it was underutilized", which I think is probably a better way of conveying the intended idea. I'm open to more suggestions, though.
  • "Several games which initially planned to utilize the accessory were either cancelled or had the functionality removed" — recommend something like: "Several games that were initially planned to support the accessory".
Done.
  • "when it released" in the final sentence of Reception — missing a word. "When it was released" or "at the time of its release".
Done.
  • "only six of which supported it outside of Japan" — I initially read this as six games supporting the Transfer Pak from outside Japan. "Only six of which were released outside Japan" would be unambiguous, if that's what's meant.
So this is a weird case. There are six games released in the West with Transfer Pak support (Pokemon Stadium 1 and 2, Mario Golf and Tennis, Perfect Dark, Mickey Speedway USA). However, Beast Wars was also released outside of Japan, but its Transfer Pak support is only available in the Japanese version, which is why I chose to phrase it the way I did. Do you have any other suggestions that can account for this edge case, or do you think this is minor enough that "only six of which were released outside Japan" will still suffice?

Spot-checked the Nintendo Life (Lane) and IGN (Schneider) sources against the article's paraphrases; both check out. Happy to support once these are addressed. Metalicat (talk) 18:37, 27 April 2026 (UTC)

@Metalicat: Responded to your feedback, though there is one area where I'm not necessarily sure how to proceed. -- Cyberlink420 (talk) 18:57, 27 April 2026 (UTC)
@Cyberlink420: Thanks for the quick responses. The lead reads better now.
On the Beast Wars point, that's a fair distinction. How about "only six of which included Transfer Pak support outside Japan"? That covers the case where the game was released internationally but the feature wasn't.
Support Metalicat (talk) 19:08, 27 April 2026 (UTC)
Rewrote both the lead and the intro to the Supported Games section, which should hopefully read better now. -- Cyberlink420 (talk) 01:03, 28 April 2026 (UTC)

Octave

Reviewing on prose. Comments below.

Lead:

  • Nintendo's home consoles and handhelds – suggest "home and handheld consoles".
Done.

History:

  • receiving a standalone release shortly thereafter – suggest "and received a standalone release shortly thereafter" for clarity.
Done.
  • the game DT Bloodmasters, a trading card game – no need to repeat "game"; I'd do away with the first.
Done.
  • planned to use the cable to exchange cards between the two systems, and allow players to privately view their cards on the GBC scree – not sure a comma is needed here.
Done.
  • 64DD's underperformance – in what? Sales? I'd specify.
Done.

Functionality:

  • When properly connected, compatible N64 games will be able to read and exchange data with the connected portable game.MOS:TENSE. Suggest "are able to be read and exchange data" instead.
Done.
  • with only six games released in Western markets that support the accessory. – we've already said that these are the games supporting the Transfer Pak, there's no need to say "that support the accessory" again.
Not Done. See #Metalicat. This is to account for the edge case of Beast Wars Metals 64, which was released in America but only included Transfer Pak support in its Japanese version.
  • that will be transferred back to the GBC version – another future tense construction. The rest of the sentence is in present tense, so it would make sense to say "that are transferred back". This occurs in both the Mario Tennis and Mario Golf entries.
Done.
  • Yoshi, Wario, Waluigi and Bowser – the rest of the article seems to use the serial comma instead.
Done.
  • Connecting both versions again after completing these minigames will unlock additional tennis courts in the N64 game. – future tense again.
Done.
  • Players will unlock different characters for play based on which Game Boy game is inserted, similar to the use of CDs in Monster Rancher. – future tense again.
Done.
  • the N64 game featured a mode called "Perfect Head", through which players could transfer photos from the Game Boy Camera to create characters with real-life faces for use in multiplayer matches. – it's a long sentence, so I understand the urge, but I'm not convinced a comma is needed.
Not Done. The portion after the comma is a nonrestrictive clause and thus justifies its usage.
  • This mode was removed during development, as a result of both technical issues and a wave of anti-violent video game sentiment after the Columbine High School massacre. – same with this sentence.
Done.
  • "Mobile System GB" – why is this in quotes?
Done.
  • Special food items will be generated in Nanatsu no Umi no Caramel. Connecting to one of the Robopon GBC games will also allow players to exchange and battle their Robopon between GBC and N64. – another two present tense constructions.
Done.
  • A set of maps featuring the four additional units will also be unlocked in 64. – another present tense.
Done. (merged into the previous sentence)
  • Some games were intended to include Transfer Pak features, only to remove them prior to release – the game does not remove its own features, the developers do.
Done.
  • WWF No Mercy (2000) was meant to use the Transfer Pak to import points earned in its GBC counterpart, to be spent on rewards in the N64 game's "SmackDown Mall". – another rogue comma.
Done. (sentence rewritten)

Reception:

  • with some claiming – if we have the references, it's better to say who claimed this.
Done.
Done.
  • Writing for GamesBeat, André Bardin was also critical of the Transfer Pak's lack of support, particularly outside of Japan. – was he critical of the lack of support, or drawing attention to it?
Done. (sentence rewritten)
  • In contrast, David Craddock of Shacknews called the device "ahead of its time", noting the novelty of interconnectivity between game systems at the time of its release. – I don't see how this is a contrast to the last sentence.
Done. (moved to previous paragraph)

Legacy:

  • Looks fine on a first read through.

Good work overall, just a few stumblings (mainly) on tense. Please ping when done and I'll have another look. UpTheOctave!  8va? 00:20, 1 May 2026 (UTC)

@UpTheOctave!: Most of your points have been addressed, though I personally disagreed with a few and left them as is. -- Cyberlink420 (talk) 01:56, 1 May 2026 (UTC)
Thanks for the swift reply. Fair enough on both points: weary eyes make bad reading it seems ;) I didn't see any issues on a second read through, so I think I'm happy to give this a support on prose. UpTheOctave!  8va? 02:06, 1 May 2026 (UTC)

Nineteen Ninety-Four guy

  • "The Pokémon Stadium games, which the accessory was initially bundled with initially bundled an accessory, also use it to emulate Game Boy Pokémon games on the N64."
    Not Done. This phrasing doesn't make sense to me, as it removes the larger context.
  • "Several games that were initially planned to support the accessory were either cancelled or removed the functionality had the functionality removed."
    Not Done. This was the original phrasing until an earlier review asked it to be changed.
  • "an accessory designed for use with the N64's 64DD peripheral."
    Not Done. Per the source, the 64DD and the cable are separate 64 accessories that are used in conjunction with one another; it's not an accessory for an accessory.
  • "a trading card game directed by Masanobu Endō that was planned to use the cable to exchange cards between the two systems and allow players to privately view their cards on the GBC screen to view their cards on the GBC screen privately."
    Not Done. I don't think that's actually considered good adverb placement.
  • "Derby Stallion 64 (2001) was also intended to support the 64 GB Cable, using the GBC as a second secondary screen to place private bets on horse races, but the feature was removed after the accessory's cancellation but it was removed after the accessory was called off."
    Not Done. Second screen is the proper term and "called off" is worse phrasing.
  • "When properly connected, compatible N64 games are able to can read and exchange data with the connected portable game."
    Done.
  • "Nintendo and Intelligent Systems developed a separate accessory for playing Game Boy games on the N64, the Wide-Boy64, which was not released to the public; the device it was only available available only to game developers and members of the gaming press, and was used to more easily capture footage and images from Game Boy games to capture footage and images from Game Boy games more easily."
    Done.
  • "Players can take photographs using with the Game Boy Camera and import them for use in into the game's creation suite."
    Done.
  • "Beast Wars grants the greatest possible boost, and unlocks the secret boss Megatron X as a playable character." Ditch the Oxford Comma
    Done.
  • "During the development of Pokémon Snap (1999)"
    Done.
  • "Other games with planned Transfer Pak support went unreleased were never released in any form."
    Done.
  • "The game was planned designed to allow let players to transfer their virtual pet to the Game Boy and continue to nurture nurturing it throughout the day."
    Partly done.
  • "and would have allowed players to transfer their progress back and forth between the two games."
    Done.
  • "Reviews of the Pokémon Stadium games praised their use of the Transfer Pak, with press outlets such as IGN, GameSpot, and Eurogamer claiming stating that players who played the games without using did not use it would find their the games' appeal and features severely limited sorely lacking."
    Partly done. I think "limited" is a stronger word given the context (i.e. features are locked behind the Transfer Pak, limiting what the player is able to do).
  • "When reviewing the Wii Virtual Console re-releases of Mario Golf and Mario Tennis, Lucas M. Thomas of IGN was disappointed by expressed disappointment with the removal of their Transfer Pak functionality, lamenting the games' incompleteness due to the inability to because they would not unlock their Transfer Pak-exclusive content."
    Partly done. Rephrased to "lamenting the games' incompleteness due to the inaccessibility of their Transfer Pak-exclusive content."
  • "Some members of the press later identified the Transfer Pak as an influence on later examples of connectivity between Nintendo's home consoles and handhelds, most prominently notably the GameCube – Game Boy Advance link cable."
    Done
  • "Brett Elston of GamesRadar+ claimed said that many players misinterpreted the Transfer Pak as a device meant to play for playing Game Boy games on the television."
    Partly done. Sentence fully rephrased
  • "In the years following since the N64's discontinuation, the Transfer Pak has been largely regarded as an underutilized and unnecessary add-on."
    Done.
Most of these have now been addressed, though I chose not to implement several changes that I felt were not actually improvements. -- Cyberlink420 (talk) 16:36, 9 May 2026 (UTC)
  • Prose is meh, but I toss my half-hearted support. Ah, who am I kidding? Oppose: the prose is substandard, and the nominator is a prick. Nineteen Ninety-Four guy (talk) 22:10, 9 May 2026 (UTC)
I very clearly explained why I disagreed with certain points. We can have differing opinions, and I don't mind if you oppose the nomination because you don't think the prose is good enough, but the WP:NPA violation is really unnecessary. -- Cyberlink420 (talk) 22:16, 9 May 2026 (UTC)
You're one to talk, the one with the attitude. May you earn the Pulitzer Prize for Useless Contribution to Human History. Ciao Nineteen Ninety-Four guy (talk) 22:23, 9 May 2026 (UTC)
User:Nineteen Ninety-Four guy: These comments are absolutely unacceptable. Bgsu98 (Talk) 22:48, 9 May 2026 (UTC)
@FAC coordinators: see above. voorts (talk/contributions) 22:53, 9 May 2026 (UTC)
User:Nineteen Ninety-Four guy: It would be nice if you struck the uncollegial name-calling. Coordinators are not likely to weigh opposes highly if they come with invective and dismissive commentary. Der Wohltemperierte Fuchs talk 00:04, 10 May 2026 (UTC)


Comments from Rjjiii

Starting a section to read and comment this week, Rjjiii (talk) 02:09, 10 May 2026 (UTC) Making notes while I read:

  • The lead does not mention that the device physically plugs into the controller. Is there a brief way to work that information in? No modern videogame controllers have this kind of port on them.
    Done.
  • Jumping down to the functionality section, it seems like there should be some type of brief (maybe a sentence explanation) what this port is. My understanding is that controllers did not have any kind of feedback mechanism so that goes into the "Rumble Pak" and that the console did not have any type of hard drive so a memory card could be inserted into the controller. For a reader unfamiliar with the Nintendo 64, I don't think it's clear.
    Done.
  • Jumping back to the lead "was also never released." Why "also"? I think this is more clear with "also" removed.
    Done. "Also" was a holdover from when the sentence was placed after "Several games that were initially planned to support the accessory were either cancelled or removed the functionality."
  • How tied is this device to Pokemon? Do sources say if this was developed to enable features in these Pokémon titles specifically? Do they say that Nintendo was trying to leverage the mid 90s popularity of Pokémon to promote it? If so, that should probably be worked into the "History" section. If not, disregard.
    Pokémon was definitely the killer app for the device, by virtue of the fact it was bundled with the Stadium games, but I don't have any sources explicitly saying it was developed specifically for Pokemon.
  • The "64DD" is mentioned twice in the lead and a peripheral for it gets its own section. I feel most reader would want some kind of a brief gloss on what this was.
    Done. Tweaked a good chunk of the first 64 GB Cable paragraph to elaborate.
  • "with only six games released in Western markets that support the accessory." Do sources say which six? If so, could we get an asterisk or something for those titles in the table?
    Pokémon Stadium 1 and 2, Mario Golf and Tennis, Perfect Dark, and Mickey's Speedway USA. Beast Wars was also released in the US, but its Transfer Pak features only exist in the Japanese version. I am not sure what the best way to convey this information would be. Would it be best to add another column noting release dates (like this sandbox) or if a game was released outside Japan? A superscript note or some other formatting? Perhaps a differently colored cell? I am open to suggestions.
    There are probably several ways that work. I find the added column somewhat confusing. Colored cells work great; per MOS:COLOR,colored cells should also have "an alternative method—such as an accessible symbol and/or text (for example, ✔ Approved), a colored table with an icon and text (for example, see table on the right), or clearly written footnote labels", like the templates for Olympic medals. A superscript note would also be fine. Rjjiii (talk) 05:43, 10 May 2026 (UTC)
  • "This mode was removed during development as a result of both technical issues and a wave of anti-violent video game sentiment after the Columbine High School massacre." No FA concern, I just wanted to note that this was interesting cultural context.
    It's a fascinating subject to be sure, which is a big reason why I've been trying to polish up the article for so long.
  • "the development team found the printer's output quality to be insufficient" Does the source say if this is a limitation in the printer hardware or the camera cartridge? If the latter, there is commons:Category:Taken with Game Boy Camera which includes File:Appreciably lower quality dunedin tram in otago settlers museum.png, adapted from File:Appreciably higher quality dunedin tram in otago settlers museum.jpg to give readers an idea in the drop in quality. If it's the printer hardware, I can't find any CC or public domain Gameboy Printer output photos that aren't raw text (which is less helpful and not needed).
    The quote from Satoru Iwata is roughly as follows (machine translated): "I was trying out a few methods. For example, I was seriously experimenting with transferring images to a Pocket Camera using a 64GB pack and then printing them out with a Pocket Printer. When we actually tried it, it was just a black and white image, and it couldn't really show much gradation, so it only conveyed a tiny bit of the visual impact you feel when you see it on the N64 screen. When people saw the picture, some would say "Hmm," but no one would say "Wow!" So we considered a completely different approach, but it didn't work." So that indicates the camera cartridge was the problem. To clarify, would you want both Otago Settlers Museum images included, or just the Game Boy Camera one?
    Thanks for the quote. I don't have a strong preference on which image to use. I think some visual example of what the format looks like would be helpful to readers (especially since the camera is mentioned in other parts of the article). If you think a single image is best, I am completely fine with that. Rjjiii (talk) 05:43, 10 May 2026 (UTC)
  • I don't see the lead mention the "Legacy" section content which covers how the games have been released with(out) Transfer Pak content.
    Done. I've also added a new cited statement to Legacy that some re-releases don't keep their Transfer Pak features, in order to be more consistent with the lead.

And that's it, Rjjiii (talk) 03:34, 10 May 2026 (UTC)

@Rjjiii: I've added most of your suggestions, but there's a few that I'd like further clarification on, specifically the Western-released games and the GB Camera pictures. Please respond at your convenience. -- Cyberlink420 (talk) 04:28, 10 May 2026 (UTC)
@Cyberlink420: I've replied above. I think there are several ways to handle either comment, and it sounds like you have multiple solid plans. If my replies are unclear, feel free to ask more questions, Rjjiii (talk) 05:43, 10 May 2026 (UTC)
{{ping|Rjjiii I've added the image, along with a footnote on each of the internationally released games (cited with primary source links to Nintendo's official masterlists of Japanese and American N64 releases). I think this should now address all your concerns, but let me know if I missed anything. -- Cyberlink420 (talk) 14:27, 10 May 2026 (UTC)
Happy to support. Rjjiii (talk) 15:50, 10 May 2026 (UTC)

Source review

As with all videogame articles, I'll be relying heavily on WP:VGRS. What makes The 64dream, Dengeki Nintendo 64 and Gamejin reliable sources? Jo-Jo Eumerus (talk) 15:34, 12 May 2026 (UTC)

@Jo-Jo Eumerus: Both The 64 Dream and Dengeki Nintendo are print publications that are still ongoing after 30+ years, and both are already listed as reliable on VG/RS (under the names Nintendo Dream and Dengeki). Gamejin, while not as long-lived, is a print interview and thus provides insight that cannot be easily obtained through other sources. The answers in the interview are also consistent with one given by Miyamoto at the same event to 64 Dream (which is, again, considered reliable), leaving little reason to doubt the veracity of its claims. All Japanese print sources currently listed in the article have been uploaded to the Internet Archive, and thus their contents can easily be verified by readers; they are only not linked because of ongoing concerns related to direct linking of magazine scans on archival websites. -- Cyberlink420 (talk) 16:24, 12 May 2026 (UTC)
I see. I wasn't asking for a link, by the way; sources do not require to be linked. Jo-Jo Eumerus (talk) 08:02, 14 May 2026 (UTC)
I know, I only mentioned that to make it clear that this information can be verified, and so you would know where to look in case you wished to spot-check those sources for accuracy as well. -- Cyberlink420 (talk) 12:42, 14 May 2026 (UTC)
Spot check

Of this version:

  • 1 Where is it called "unnecessary"? And "players can view and organize their Pokémon, transfer them from the Game Boy games to Stadium for storage and use in battle, trade them between Game Boy games"?
    "Unnecessary" is meant as part of the sentence that describes general reception, not just 1. 24, 82, and 83 all very have quotes describing the Transfer Pak as "an afterthought, with features that were barely worth the hassle of digging it out of the closet"; "a frivolity rather than something fundamental to gaming. When you then consider the embarrassing amount of titles that actually supported the hardware, this endeavor seems even less necessary"; and "wholly and entirely worthless to me"; all of which can be summarized with the word "unnecessary". I've rearranged the sources in that paragraph to hopefully avoid that confusion going forward.
    As for Pokémon, "you could move your Pocket Monsters back and forth between the cartridges, view them and transfer them with friends far more easily than via Game Boy alone, and also witness your Pokémon fight in stunning, colourful three dimensions."
  • 3 OK
  • 10 Need a quote.
    Via Gamejin: "今までですと、山内のほうがクリエイタ一に新しいタネと仕掛けを提供するとずっと言ってきたんですけどねやはり具体的なものとして見えてこないので、「64GBパック」や「ポケットカメラ」などを見てもらったりしたんです。そこで、いろいろなタネや仕掛けがなんなのか、ちょっとでも感じ取ってもらえる。今回はそういったショ一だったんです。すべてが量産に入れるバージョンで発表していますから。この任天堂が理想とする遊びのシステムは、2000年まではかからないということが現実に見えてきていますので信用してください。"
  • 25 "Gaming press" apparently means only Nintendo's. "capture footage and images from Game Boy games more easily" where is that?
    Per 25, IGN (a non-Nintendo affiliated press outlet) was able to obtain one. 25 also states "This makes it easy to grab screenshots and video clips of Game Boy Color titles in action without having to go through a less-capable emulator."
  • 27 A little uncertain whether it actually links the emulator to Super Game Boy.
    "with the exception of Pokémon Stadium which (via the N64 Transfer Pak) would allow users to play the Pokémon games with the special palettes and borders, the [Super Game Boy] enhancements have never been seen since."
  • 36 OK
  • 37 Doesn't mention Mario Tour?
    38 identifies the name of the mode as Mario Tour. "The meat of the game, though, resides in the Mario Tour mode, placing you in the shoes of a promising new, non-Mario student at the Royal Tennis Academy." Added another citation of that source right after 37.
  • 39 OK I think
  • 43 OK
  • 45 OK
  • 51 Is it implicit in the lack of mention of specific places?
    51 is Nintendo of America's official documentation of every N64 game released in North America, while 52 is the official documentation of of every N64 game released in Japan, providing a simple way to compare the two and verify which games were available in both regions. I am open to changing the verbiage to "Also released in English", "Also released outside Japan", "International release", or something similar if you believe there is an issue with the current use of "Worldwide release".
  • 54 Need a quote.
    Via Nintendo Power: "If you have the right Pokémon in your Game Boy game, you can use your own creatures in the Minigames too!"
  • 57 OK
  • 64 Need a quote.
    Via Dengeki Nintendo 64:
    • "今回同時に発表されたGB版は、『スパロボ64』で登場するキャラ(ロボット)を使用し、1対1のバトルを楽しむSLG。もちろんその結果によってキャラが育っていく。このソフトでは64GBパックを使用して、『スパロボ64』のキャラデータとGB版のデータを受け渡すことができるのだ。N64とGBのリンクが生み出す新しい『スパロボ』。くわしい紹介はP.16を見てね。"
    • "『リンクバトラー』でのキャラ(パイロット)データは、「スパロボ64』のキャラデータと互換性を持っている。つまり、『スパロボ64』からキャラデータをコピーして、「リンクバトル」で対戦、成長させることができるのだ。『スパロボ64』でレベルアップさせにくい脇役パイロットのデータを成長させたり、はじめから強くなったキャラデータで『スパロボ64』をプレイするなんてこともできるぞ。さらに『リンクバトラー』を接続すると『スパロボ64』に登場するような、隠しキャラが存在するらしいぞ。それとは逆の形で『リンクバトラー』に登場する隠しキャラなんてのも。このふたつをつなげることで、両方のソフトのキャラデータがより充実するというわけだ。N64版とGB版のリンクを利用すれば、もう怖いものなしだね!"
  • 65 Need a quote.
    Via The 64Dream:
    • "GBのみに出現するキャラクター"
    • "GBにしか出てこないユニット・パイロットは次の通り。ユニットかパイロットのどっちががGBで手に入った状態で64とリンクすると、64版でユニットが登場するようになるぞ!移すのはユニットかパイロッ卜片方だけでもOKだ。"
  • 66 Need a quote.
    Via The 64Dream:
    • "64にしか登場しないユニットはこれだ!"
    • "さてさて今月も続けて64&GBのリンクの話題。今回はまず、64にしか登場しないユニットの話。64にこのユニットがある状態でリンクさせれば、GB版でも買えるようになるぞ。というわけで、まずはユニットのリスト。"
    • "先月紹介した「GBにしかいないユニット」を「スパロボ64」に移すと、特殊マップが立ち上がる。マップは登場ユニットによって7種類、各マップとも立ち上がるタイミングによって宇宙編と地上編があるぞ。"
    These quotes above do not seem to support the text sufficiently. Jo-Jo Eumerus (talk) 07:50, 30 May 2026 (UTC)
    @Jo-Jo Eumerus: I've now listed additional quotes from the same sections that hopefully reinforce the text more. Do these address your concerns? -- Cyberlink420 (talk) 13:32, 30 May 2026 (UTC)
    I don't see the numbers sourced to 65 and 66 in these quotes? Jo-Jo Eumerus (talk) 15:34, 31 May 2026 (UTC)
    Oh, sorry, I misinterpreted and thought this was about not having enough sourcing for the functionality. Those first quotes I listed for 65 and 66 are the section headers for the lists of transferable units in each version that were printed in each issue; this page from 65 has the list of four GB-exclusive units in a red inset box in the bottom right corner [ガンダムF91、ビギナ・ギナ、ゴーショーグン、ザンボット3], while this page from 66 has the list of 21 N64-exclusive units in a black inset box in the middle just below the Link Battler banner [グレンダイザー、スペイザー、真・ゲッター1/2/3、ソルデファー、アシュクリーフ、ノウルーズ、スヴァンヒルド、ラーズグリーズ、シグルーン、アースゲイン、スーパーアースゲイン、ヴァイローズ、スイームルグ、スイームルグS、ウイングゼロ、アルトロン、デスサイズヘル、サンドロック改、ヘビーアームズ改]. The numbers just came from counting the names in the list, per WP:CALC. -- Cyberlink420 (talk) 16:50, 31 May 2026 (UTC)
    Ah, OK then. Jo-Jo Eumerus (talk) 12:44, 3 June 2026 (UTC)
  • 71 and 72 Where does it say it was dropped?
    So...this one's complicated. 71 and 72 were written months before the GBC game was released, but no reviews or coverage of the final product mention Transfer Pak functionality. There is also no mention of it in the game's manual, and no unofficial documentation of any kind, including footage, is known to exist. While I did not put this part in the article because it felt too much like SYNTH, both pre-release articles reference enhancing characters in multiplayer based on the contents of the portable game's save file.
    • "[...]you'll be able to improve the strength of your character in the N64 multiplayer game depending on how far you've advanced in the portable rendition."
    • "Players can transfer character attributes gained from the GBC version into the multiplayer mode in the N64 version of TWINE."
    However, the final version does not save progress to the cartridge, but instead uses passwords (per the game's manual), so without a save file to read, the feature cannot function as intended. While that explanation is again not suitable for the article, the fact remains that without any sources confirming its presence in the final game, we can only confirm that it was planned, not that it was implemented.
  • 86 Dunno if this is about Transfer Pak
    "The game is reported on work on real N64 hardware (with the N64 Expansion Pak), as well as most emulators, and even includes support for the Voice Recognition Unit and some other N64 accessories. You can check the Readme document here for more information." The Readme document linked to in the TimeExtension article explicitly lists the Transfer Pak among the supported accessories and devotes multiple pages to its use.
  • 87 OK

Jo-Jo Eumerus (talk) 08:35, 26 May 2026 (UTC)

@Jo-Jo Eumerus: Addressed each source with comments. -- Cyberlink420 (talk) 14:27, 26 May 2026 (UTC)
Hi Jo-Jo, is the spot check a pass? Gog the Mild (talk) 19:11, 10 June 2026 (UTC)
Yes. Jo-Jo Eumerus (talk) 06:32, 12 June 2026 (UTC)

Support from RandomEdits

I'd been meaning to review this for a while but ran out of time until now, so I'm fairly late to the party. As such, the issues I'd written down have already been taken care of over Olliefant and Crystal (and others)'s reviews already. Happy to give this a support; the work done on this page is very good already, with engaging prose (for someone like myself who'd only ever vaguely heard of this pak beforehand) and covering everything I'd expect in such an article. Nice job! RandomEditsForWhenIRemember (talk) 18:04, 18 May 2026 (UTC)

Reconrabbit

This has already been gone over a few times, but I have these remarks:

  • The 64 GB Cable was first publicly exhibited at Space World 1999 alongside DT Bloodmasters, a trading card game directed by Masanobu Endō that was planned to use the cable to exchange cards between the two systems and allow players to privately view their cards on the GBC screen.
    • I feel like this reads better as two sentences, split after Masanobu Endō. The second could start "In DT Bloodmasters, players would have been able to use the cable to..."
      Done.
  • Unlike the Super Game Boy peripheral, which allowed Game Boy games to be played on the Super Nintendo Entertainment System, the Transfer Pak's primary use is not to play Game Boy games on the N64.
    • If that's not its primary use, why is the next sentence describing how it emulates some Game Boy games on the N64?
      I felt it important both to clarify that it is not another Super Game Boy or Game Boy Player, as that confusion among purchasers was brought up in the reception section, but I also felt it equally important to detail information about the one exception to that rule, hence the "However" at the start of the following sentence. I can see how it comes off as self-contradictory, though. I've moved the passage about the WideBoy earlier in the paragraph to put some speace between the two, which should hopefully allay some of those concerns.
      That reads as more natural, thank you.
    • The newly added images are appropriately licensed but are currently missing alt text.
      Done.

That's all from me. -- Reconrabbit (talk) 20:21, 20 May 2026 (UTC)

@Reconrabbit: Changes have been implemented based on your feedback. -- Cyberlink420 (talk) 21:28, 20 May 2026 (UTC)
I am comfortable giving this article my support. -- Reconrabbit (talk) 14:49, 21 May 2026 (UTC)

Drive-by comment

  • "Several games that were initially planned to support the accessory were either cancelled or removed the functionality." I am not sure what you mean by "... or removed the functionality." Do you mean something like 'or had their functionality removed'? I am scratching my head - never a good thing when reading an encyclopedia article. :-) Gog the Mild (talk) 20:29, 10 June 2026 (UTC)
    My assumption on reading was that the "functionality" removed was "support for the accessory", worded to avoid stating "support" twice in the same sentence,. -- Reconrabbit (talk) 20:42, 10 June 2026 (UTC)
    Actually, the sentence originally read "or had the functionality removed." It was changed at the request of another reviewer above. I've switched it back and appended "before release" for clarity's sake. -- Cyberlink420 (talk) 21:04, 10 June 2026 (UTC)


Thank you to everyone who gave their support! -- Cyberlink420 (talk) 12:22, 12 June 2026 (UTC)
The above discussion is preserved as an archive. Please do not modify it. No further edits should be made to this page.

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