| # | Verdict | Source | Comments |
| [1] | Y Supported | source | The source states that The Planet Crafter is a "first‑person ‘space survival open world terraforming crafting’ game" and that it "went 1.0 with a bang – adding online co‑op – in April 2024." This confirms it is an open‑world survival game that supports both single‑player (pre‑1.0) and multiplayer (online co‑op) modes. |
| [2] | Partially supported | source | The source confirms that players must terraform a barren planet by modifying environmental features such as atmosphere (Oxygen), temperature (Heat), and ecology (Biomass, flora, fauna), and that this requires managing resources (Power, Water, Food, building machines) and planning progression. However, the guide does not explicitly state that players control an astronaut; it refers to the player as a human but does not mention an astronaut character. Therefore the claim is only partially supported. |
| [2] | Y Supported | source | The source states: "The Planet Crafter Terraforming process begins with increasing three key stats for the planet: Oxygen, Heat, and Pressure, all of which contribute to your Terraformation Score." It also notes that "There are no natural ways to increase these stats -- instead, you'll have to Build various machines to increase each of these three." Furthermore, it says: "Once you reach a certain point, you'll unlock a fifth measurement for your progress: Biomass." and "The Biomass mechanic is now unlocked and is a new aspect of Terraforming that you must develop along with the others." These statements directly support the claim that the player's goal is to raise the Terraformation Index by building machines that raise oxygen, heat, and pressure, and that as these metrics increase the global ecology shifts to support biomass through plants and animals. |
| [3] (group [3][4]) | Partially supported | source | The guide states that "All Power generators power all Buildings on the map, regardless of the distance," and lists machines such as the Craft Station with an Energy consumption of "-0.5/s," indicating that machines require power to operate. However, the source does not mention that generators are placed on planets or moons, so that part of the claim is not supported by the provided text. (Source is long, only partially checked.) |
| [4] (group [3][4]) | N Not supported | source | The review discusses building machines and a power network, and mentions solar panels generating power, but it does not state that machines require power supplied by generators placed on planets or moons. |
| [5] | Partially supported | source | The source states that the player has a protective space suit with limited oxygen reserves and that a walk can consume a full tank of oxygen, supporting the idea that early exploration is limited by finite oxygen supply. It also says the player is "armed only with a matter‑manipulation gun," but the gun is described as a tool for harvesting resources, not explicitly for constructing bases. Base construction is performed using a basic crafting station. Therefore, the claim is partially supported. |
| [6] (group [6][7][4]) | ? Source unavailable | source | Could not fetch source content |
| [7] (group [6][7][4]) | N Not supported | source | The review states: "As a convict seeking pardons, your job is simple: Terraform the planet and make it habitable for human life." It does not mention a corporate entity named Sentinel Corp, nor does it describe the player as an unnamed criminal sentenced by such an entity. Therefore the claim is not supported by the provided source. |
| [4] (group [6][7][4]) | Y Supported | source | The review states: "In The Planet Crafter, you're a convict who has been sentenced to terraforming an entire world…" and later: "Completing the terraformation process earns you the right to leave this world and go back into the (hopefully merciful) arms of Sentinel Corp." These statements confirm that the player is an unnamed convict sentenced by Sentinel Corp to terraform a hostile (dead) planet. |
| [8] | Y Supported | source | The article states: "Wir wachen in einem abgestürzten Mini‑Raumschiff auf. In unserem Rucksack finden wir nur Rationen für ein paar Tage und das Nötigste, um uns ein neues Heim zu errichten." This directly supports the claim that the player character wakes up in a crashed spacecraft with few rations and essentials to start building/terraforming the planet. |
| [7] | N Not supported | source | The review does not mention a character named Riley, nor does it refer to Planet Prime. It only notes that the player has an ally who gives random tips, and the game is set on an unnamed planet. No source text supports the claim that the player receives intermittent communications from Riley about Planet Prime. |
| [9] | Y Supported | source | The source states: "Minerals are plentiful and the remains of those who have tried to settle the planet are easily found," which directly supports the claim that the world is littered with remains of failed settlers. |
| [10] | Y Supported | source | The guide states that "The Planet Crafter Warden's Key is a device that is used to open up ancient ruins on the planet" and that "A total of ten will be found in your quest to complete the 'Ancient Paradise' achievement, which leads to some very useful loot." It also notes that inside the ruins there are tablets about the lore of the "Wardens," indicating that remnants of an ancient civilization called the Wardens are found across the planet. Collecting all ten keys unlocks relics and loot, supporting the claim that ten keys grant access to relics left by the planet's previous inhabitants. |
| [11] | ? Source unavailable | source | The provided source text contains only a YouTube page header with no substantive content about the development of The Planet Crafter, so it cannot be used to verify the claim. |
| [12] | Y Supported | source | The source states: "Planet Crafter started in 2021 as a two-people project led by Brice & Amélie, a couple based in Southern France." and later "Amélie and Brice expanded the team with four talented people in 2023," indicating a six-member team. It also says: "Founded in 2019, MIJU GAMES is an indie studio based in Southern France." These statements directly support the claim. |
| [1] | Y Supported | source | The source states: "Their first game, adorable-looking ‘witches x memory tests’ local multiplayer title Abracadabrew , came out in late 2020, and… didn’t get anywhere." This indicates the title received little attention. It then says: "But try again they did, and first‑person ‘space survival open world terraforming crafting’ game The Planet Crafter launched…" implying the team started work on a new project after the first game's lack of traction. |
| [11] | N Not supported | source | The source text contains only generic YouTube page elements (About, Press, Copyright, etc.) and does not mention Planet Crafter, December 2020, or any work timeline. No evidence supports the claim. |
| [13] | N Not supported | source | The source text only contains the phrase "Made with Unity: 2022 in review" and does not mention a specific team or state that the team used the Unity engine. Therefore the claim cannot be verified from this source. |
| [14] (group [14][15]) | Partially supported | source | "The Planet Crafter wears its Subnautica influences on its sleeves" – the article cites Subnautica as an influence, but it does not mention The Long Dark or Don't Starve Together, so the claim is only partially supported by the source. (Source is long, only partially checked.) |
| [15] (group [14][15]) | Partially supported | source | The source states that "The Planet Crafter: Prologue" combines the exploration of Subnautica with idle‑game progression, indicating inspiration from Subnautica. However, it does not mention The Long Dark or Don’t Starve Together, so the claim is only partially supported. |
| [1] | Y Supported | source | The source states: "He also cited automation games ‘like the sublime Factorio’ and idle titles like Universal Paperclips." This directly supports the claim that the game took inspiration from automation games such as Factorio and Universal Paperclips. |
| [11] | ? Source unavailable | source | The provided source text consists only of a YouTube page header and contains no substantive content about the development decisions of Planet Crafter. Therefore it is not usable for fact‑checking the claim. |
| [1] | Y Supported | source | The source states: "Brice agrees that of the 18 months The Planet Crafter was in development: ‘The most difficult thing was to scope the game…’" which directly supports the claim that their most difficult challenge was scoping the game. |
| [5] | N Not supported | source | The source text describes The Planet Crafter: Prologue as a portion of the game with gameplay details, but it does not state that it is a free demo or that it showcases early progression and core mechanics. No mention of a free demo is present in the article. |
| [16] | Y Supported | source | The Steam page lists "Released 19 Dec, 2021" and states "This is a prologue for the full game 'Planet Crafter'", confirming the release date and that it precedes the full game. |
| [17] | N Not supported | source | The source states "Release Date : March 24, 2022" for The Planet Crafter, but it does not mention an early‑access launch. Therefore the claim that the game entered early access on that date is not supported by the provided text. (Source is long, only partially checked.) |
| [12] | Y Supported | source | "The small team consists of six people - programmers and artists - working fully remotely." directly confirms the claim. |
| [18] | N Not supported | source | The source only describes a single update that added new caves, a spawn location option, a game mode option, and new objects such as a gas extractor, DNA manipulator, and jetpack. It does not mention a series of major updates or a broader expansion of the game's mechanics and systems during a period. |
| [19] (group [19][20]) | Y Supported | source | The article states that "Miju Games has revealed what kind of future content we can expect for The Planet Crafter in a Steam Community news post -- and it's also detailed what the game will not have." It also notes that "the update cadence will feature one update every 2-3 months," indicating ongoing support during early access. |
| [20] (group [19][20]) | Y Supported | source | The article states that "Miju Games has released its The Planet Crafter 2023 roadmap, showing what's coming to the game in the next twelve months or so" and notes that "Throughout 2022, The Planet Crafter received regular updates in Early Access, adding features like new biomes and insects, among other things." This confirms that the developers published a roadmap outlining planned features and ongoing support during early access. |
| [21] | Y Supported | source | The source states "The Planet Crafter ist am 10. April 2024 … erschienen, auf Steam und GOG.com." which confirms the release date of 10 April 2024 and that it was released on Steam and GOG.com. The article is about the PC version, implying a Windows release, matching the claim. |
| [22] (group [22][23][24]) | Y Supported | source | "The Planet Crafter 1.0 will feature co-op multiplayer that supports up to ten players, as well as new biomes, new lore and endgame content, and more." |
| [23] (group [22][23][24]) | N Not supported | source | "The Planet Crafter , as developer Miju Games has not only announced that the 1.0 release of the Early Access game will come this year, but that the hoped-for cooperative multiplayer mode is also in development and will release this year." The source confirms a cooperative multiplayer mode is planned for 1.0, but it does not state that it supports up to ten players, includes new biomes, or list other features. Therefore the claim is not supported by the provided source. |
| [24] (group [22][23][24]) | Y Supported | source | The article states: "The Planet Crafter released into 1.0 this week… added a multiplayer online co‑op mode for up to 10 players… The release also includes three new biomes… and new animals…" This directly supports the claim that the 1.0 version included cooperative multiplayer for up to ten players, new biomes, and other features. |
| [1] | Y Supported | source | The article states: "Paid streamers augmented an impressive organic uplift: with a 200k€ budget, there was great viewer reception, and ‘we noticed bumps (sales / WL / CCU) following big streams such as Wankil Studio (FR)… Other influencers [played] the game [organically] on their own (Squeezie + Locklear (FR), JackSepticEye (EN))." This directly confirms that Miju Games paid popular streamers, and that this activity boosted sales, wishlists (WL), and concurrent users (CCU). |
| [25] | Y Supported | source | The Steam page states "Crafted by composer Benjamin Young" and lists the release date as "Released Apr 12, 2024", directly supporting the claim that the soundtrack was composed by Benjamin Young and released on April 12, 2024. |
| [26] (group [26][27]) | N Not supported | source | The article is dated Oct 9 2024 and states "The Planet Crafter DLC Planet Humble is out now on Steam," but it does not explicitly state that Miju Games released the DLC on that date. The source does not provide a definitive release date for the DLC, so the claim cannot be confirmed. |
| [27] (group [26][27]) | Partially supported | source | The source states that "The Planet Crafter: Planet Humble" will be released on Steam on October 9, confirming the release date. It also refers to the developer as "Miju" ("developer Miju's description"), but it does not explicitly name a company called "Miju Games". Therefore the claim is supported for the release date but not definitively for the publisher name. (Source is long, only partially checked.) |
| [28] (group [28][29]) | N Not supported | source | The article does not mention the size of Planet Humble’s world relative to the base game. It only describes it as a new world with unique biomes and storylines, e.g., "Planet Humble is currently planned to be not‑quite‑Planet Crafter 2, in that it’s not so much a redesign of the game but rather a new world to unleash the familiar gameplay elements on." No statement about it being approximately half the size of the base map is present. |
| [29] (group [28][29]) | Y Supported | source | Le terrain de jeu fera à peu près la moitié de celui du jeu original. |
| [30] | N Not supported | source | The article states that Miju Games announced the Moons Update on April 16 2025, not May 2025. It also confirms the other details: "You'll be able to visit two new moons after you've finished terraforming your first planet, and once you're on a moon, you'll be able to terraform that as well. You'll keep all your blueprints, knowledge, and equipment, and you'll even be able to exchange resources between planets and moons." |
| [31] | Y Supported | source | The article states that "Miju says it's 'humbled' by the volume of feedback received from players, and that it 'succeeded' in some areas when it comes to player expectations of the DLC but 'didn't' in others." It also says "Miju will 'continue to refine' both of the planets available as part of The Planet Crafter and its DLC, and following that, more free updates will be released. There's a possibility of more DLC, but for now, Miju is choosing to focus on the base game." |
| [32] | ? Source unavailable | source | Could not fetch source content |
| [33] | Y Supported | source | The article states: "Developer and publisher Miju Games has announced a major new update for its space survival game The Planet Crafter, and the changes are so big that the studio is calling this one its '2.0' update." It is dated March 12, 2026, confirming the March 2026 announcement. |
| [34] | Y Supported | source | The article states that Miju Games “just released a meaty 2.0 update for the game” and the Wayback Machine capture date is 12 Apr 2026, indicating the update was released in April 2026. |
| [36] | ? Source unavailable | source | Could not fetch source content |
| [35] | Partially supported | source | The source states "Metascore Generally Favorable Based on 7 Critic Reviews 81" and lists several positive reviews that praise the game’s mechanics, progression and gameplay (e.g., GameGrin 90, GameStar 86, Screen Rant 80). However, the source does not contain explicit critic statements that the game’s early‑game content is limited; the negative remarks focus on late‑game progression or overall polish rather than early‑game content. Therefore the claim is partially supported. (Source is long, only partially checked.) |
| [36] | ? Source unavailable | source | Could not fetch source content |
| [37] | Y Supported | source | The review states: "Miju Games mise sur la satisfaction du joueur, qui est bien présente à chaque étape de la terraformation…" indicating the terraformation system is a key part of the experience. It also says: "Les différents niveaux de gameplay méritent aussi un bon passage d’équilibrage et du contenu supplémentaire," showing Erwan Lafleuriel praised the rewarding systems while noting that additional balancing and content could improve the game. |
| [14] | Y Supported | source | The article contains the sentence "What properly elevates The Planet Crafter, though, is how fantastic it feels to be responsible for such radical changes in the world around you." The piece is authored by Matt Cox (indicated by the author credit at the end), confirming that Matt Cox praised this aspect of the game. |
| [38] | Y Supported | source | Enrico Marx writes: "Beim Spielen von The Planet Crafter musste ich unentwegt an Ridley Scotts Film »Der Marsianer« denken…" (comparing the experience to the film The Martian). Later he calls the game an "entspannendes Sandboxspiel" – a relaxing sandbox game. Both statements are directly present in the source text. |
| [5] | Partially supported | source | The article states that "The Planet Crafter: Prologue ... is filled with a satisfying progression of tech and exploration that makes one task effortlessly flow into the next," which supports the claim that Cunningham praised the game’s satisfying progression. However, the source does not contain any statement that the gameplay loop was "engaging and rewarding," so that part of the claim is not supported. |
| [7] | Partially supported | source | The source states that the game is "uniquely addictive" and a "very good time sink for survival crafting fans," indicating a focus on the gameplay loop and survival mechanics. It also praises the visuals and soundtrack: "Gorgeous visuals optimized to perfection, complete with an atmospheric soundtrack," covering audiovisual presentation. However, the article does not provide a numeric rating of 8 out of 10, so that part of the claim is not supported by the source. |
| [9] | Y Supported | source | The review states: "One of the most impressive aspects of Planet Crafter is the feeling of progress you get as it advances, with the work you do having a clear and permanent effect that never stops building." It also notes: "each new accomplishment in the game comes with a reward that’s likely to change the way it plays again, or at least take a major step towards it." These statements praise the progression system, highlight the sense of transformation, and describe the gameplay loop as rewarding, directly supporting the claim. |
| [7] | Y Supported | source | "The planet can feel barren in terms of activity from the outset. Only one map, leading to monotony on subsequent playthroughs." – This directly reflects Sinha’s criticism of a sparse early game and limited map variety, matching the claim. |
| [37] | N Not supported | source | The review states: "Les différents niveaux de gameplay méritent aussi un bon passage d’équilibrage et du contenu supplémentaire." This mentions balancing in general, but does not specifically refer to "balancing of initial resources." |
| [39] | Partially supported | source | The source contains Justin Wood’s review, which states: "I wish there was more focus on late‑game activities, like story content or the ability to leave the planet for another planet." and "There is a final goal—sort of—with being able to live on this new planet. But that’s it; there is no returning home or getting to another planet." These statements confirm that Wood praised the breadth of possibilities but noted the absence of a strong end‑game objective or cohesive narrative. However, the source does not provide evidence that the game’s technical and narrative depth received mixed commentary overall, so that part of the claim is not supported by the provided text. |
| [4] | Y Supported | source | The review by Robert N. Adams praises the automation systems: "You can get back 100% of the resources of anything you've built simply by deconstructing it… It's not realistic, but it's fun." It also identifies odd design quirks, specifically building misalignment: "A Handful of Odd Design Quirks… buildings just don't line up correctly… Every single building you create will be slightly askew." |
| [40] | ERROR | source | Invalid API response format (Source is long, only partially checked.) |
| [8] | Y Supported | source | The article title and opening line state "Planet Crafter Test: Subnauticas kleiner Bruder hat den Erfolg verdient" and "Subnauticas kleiner Bruder hat den Steam-Erfolg verdient", indicating that Luis Teschner of GameStar argued that The Planet Crafter deserved its success on Steam. |
| [41] (group [41][42][43]) | Y Supported | source | The article states "With over 96% of the game's 25,000 Steam reviews being positive," which confirms a 96% rating and that the positive reviews exceed 500, matching the claim. |
| [42] (group [41][42][43]) | Partially supported | source | The article states that "up to 95% of user reviews are positive, which is categorized as 'overwhelmingly positive' reception," which supports the idea of a highly positive reception. However, it does not mention a 96% rating or that the rating is based on more than 500 reviews, so those specific details are not confirmed by the source. |
| [43] (group [41][42][43]) | Partially supported | source | The article states that the game is "rated 'overwhelmingly positive' on Steam," which confirms the general positive reception. However, it does not provide the specific 96% rating or the claim that at least 95% of more than 500 reviews were favorable, so those details are not supported by the source. |
| [44] | Partially supported | source | The article states "se serait déjà vendu à plus d’un demi-million d’exemplaires d’après les estimations de SteamSpy," which confirms the sales figure of over 500,000 copies. However, it does not specify that this figure was reached a few months after release, so the timeframe part of the claim is not directly supported by the source. |
| [1] | Y Supported | source | "It still has Overwhelmingly Positive reviews (95% or more!) on Steam" – the source explicitly states that the game retains an Overwhelmingly Positive rating after its release. |
| [45] | Y Supported | source | The article states "Miju Games has announced that The Planet Crafter sales have topped a million since the game's release in Early Access over two years ago." This directly supports the claim that in June 2024 the developers announced sales over one million copies. |
| [30] | Y Supported | source | The article states: "Miju says that the 'love' it received upon releasing the game's recent Planet Humble DLC persuaded the studio to 'continue to support The Planet Crafter for a long time', and that the Moons Update will 'bring [the game] to the next level'." This directly supports the claim that positive reception of the DLC encouraged continued support and updates to expand/enhance the game. |