1986 in video games

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1986 saw many sequels and prequels in video games, such as Super Mario Bros. 2, along with new titles such as Arkanoid, Bubble Bobble, Castlevania, Dragon Quest, Ikari Warriors, The Legend of Zelda, Metroid, Out Run and R.B.I. Baseball. The year's highest-grossing arcade video games were Hang-On in Japan, Hang-On and Gauntlet in the United States, and Nemesis (Gradius) in London. The year's bestselling home system was the Family Computer and Nintendo Entertainment System for the third year in a row, while the year's best-selling home video games in Western markets were Super Mario Bros. in the United States and Yie Ar Kung-Fu in the United Kingdom.

Video game developer Masahiro Sakurai considers 1986 the most incredible year for the video game industry. He cited the release of several games that were the beginning of popular and long-lasting franchises such as The Legend of Zelda, Dragon Quest, Castlevania, and Kunio-kun. He attributed their release to new hardware like the Family Computer Disk System and megabit ROMs that afforded developers with greater memory storage, which allowed for more creative possibilities. Sakurai noted that the better games in the competitive market generated more appeal.[1]

Financial performance

In the United States, the home video game industry recovered with the arrival of the third generation of video game consoles led by the Nintendo Entertainment System (NES).[2]

Highest-grossing arcade games

Japan

In Japan, the following titles were the highest-grossing arcade games of 1986, according to the Game Machine charts.

More information Rank, Title ...
Rank Title Arcade cabinet Points
January–June[3] July–December[4] Total
1 Hang-On Ride-on / sit-down 1576 1679 3255
2 Major League Table 968 1678 2646
3 Ikari (Ikari Warriors) Table 992 1420 2412
4 Real Mahjong Haihai Table 1062 1083 2145
5 Tehkan World Cup Table 694 1152 1846
6 Space Harrier Rolling type 887 949 1836
7 Gradius Table 860 965 1825
8 Arkanoid Table N/a 1719 1719
9 ASO: Armored Scrum Object Table 898 820 1718
10 1942 Table 862 826 1688
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United Kingdom and United States

In the United Kingdom and United States, the following titles were the highest-grossing arcade video games of 1986.

Best-selling home systems

More information Rank, System(s) ...
Rank System(s) Manufacturer Type Generation Sales
Japan USA Worldwide
1 Family Computer / Nintendo Entertainment System Nintendo Console 8-bit 3,900,000[10] 3,000,000[11] 6,900,000+
2 Commodore 64 (C64) Commodore Computer 8-bit N/a N/a 2,500,000[12]
3 Family Computer Disk System Nintendo Console 8-bit 2,000,000[13] N/a 2,000,000
4 Commodore 128 (C128) Commodore Computer 8-bit N/a N/a 1,000,000[14]
5 Apple II Apple Inc. Computer 8-bit N/a N/a 700,000[12]
6 NEC PC-88 / PC-98 NEC Computer 8-bit / 16-bit 510,000[15][16] Unknown 510,000+
7 Sega SG-1000 / Master System Sega Console 8-bit 280,000[10] 125,000[17] 405,000+
8 Mac Apple Inc. Computer 16-bit N/a N/a 380,000[12]
9 Amiga Commodore Computer 16-bit N/a N/a 200,000[12]
Atari ST Atari Corporation Computer 16-bit N/a N/a 200,000[12]
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Best-selling home video games

Japan

In Japan, home video games that sold at least one million copies in 1986 include The Hyrule Fantasy: Zelda no Densetsu (The Legend of Zelda), which sold 1 million copies for the Family Computer Disk System (FDS) on its first day of release in February;[18] Dragon Quest, which sold over 1 million cartridges for the Famicom (Nintendo Entertainment System) within six months between May and November;[19] and Gradius, which sold over 1 million between April and December.[20][21]

According to Famicom Tsūshin (Famitsu) magazine, the following titles were the top ten best-selling 1985-1986 releases during the three-year sales tracking period between May 1986 (when Famitsu began tracking sales) and mid-1989.[22]

More information Rank, Title ...
Rank Title Developer Publisher Genre Platform Sales
1 Pro Yakyū: Family Stadium (R.B.I. Baseball) Namco Namco Sports (baseball) Family Computer < 2,050,000[23]
2 Super Mario Bros. Nintendo Nintendo Platformer Family Computer Unknown
3 Super Mario Bros. 2 (The Lost Levels) Nintendo Nintendo Platformer Family Computer Disk System < 1,380,000[24]
4 Ganbare Goemon! Karakuri Dōchū Konami Konami Action-adventure Family Computer < 1,200,000[23]
5 Takahashi Meijin no Bōken Jima (Adventure Island) Hudson Soft Hudson Soft Platformer Family Computer < 1,050,000[23]
6 Gegege no Kitaro: Youkai Daimakyou (Ninja Kid) TOSE Bandai Action Family Computer Unknown
7 Makaimura (Ghosts 'n Goblins) Capcom Capcom Platformer
8 Dragon Quest (Dragon Warrior) Chunsoft Enix Role-playing Family Computer 1,000,000+[19]
9 Dragon Ball: Shenlong no Nazo (Dragon Power) TOSE Bandai Action Family Computer Unknown
10 Metroid Nintendo Action-adventure Family Computer Disk System
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The following titles were the best-selling home video games on the bi-weekly Famitsu charts in 1986. Famicom Tsūshin magazine began tracking sales from May 1986.

More information Month, Weeks 1-2 ...
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United Kingdom

In the United Kingdom, the following titles were the top ten best-selling home video games of 1986, according to the annual Gallup software sales chart. The top ten titles were all home computer games. The best-selling game was Yie Ar Kung-Fu, making it the second year in a row that a fighting game topped the annual charts, after The Way of the Exploding Fist in 1985.[37]

United States

In the United States, Super Mario Bros. for the Nintendo Entertainment System (NES) was the best-selling home video game of 1986.[38][39] The following titles were the best-selling home video games on the bi-weekly FAO Schwarz charts in 1986, reported by Famicom Tsūshin (Famitsu) magazine from June 1986 onwards.

More information Month, Weeks 1-2 ...
Month Weeks 1-2 Weeks 3-4 Platform Sales Ref
June Super Mario Bros. Nintendo Entertainment System Unknown [40][41]
July Kung Fu Unknown Nintendo Entertainment System Unknown [42]
August Unknown Super Mario Bros. Nintendo Entertainment System Unknown [43]
September Kung Fu Unknown
October Unknown Unknown Unknown Unknown
November Unknown Unknown
December Unknown Unknown
1986 Super Mario Bros. Nintendo Entertainment System 1,000,000+ [38][39]
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Top-rated games

Major awards

More information Award, Amusement Players Association Awards (United States, January 1987) ...
Award Amusement Players Association Awards
(United States, January 1987)[44][45]
Famitsu Best Hit Game Awards
(Japan, February 1987)[46]
5th Golden Joystick Awards
(United Kingdom, March 1987)[47]
Arcade Console Computer
Game of the Year Super Mario Bros. Dragon Quest (Family Computer) Gauntlet
Critics' Choice Awards N/a Meikyuu Kumikyoku (Famicom)
Nazo no Kabe (Famicom)
Volleyball (Famicom)
Zanac (Famicom Disk System)
N/a
Best Scenario / Story N/a Dragon Quest (Yuji Horii) N/a
Best Graphics / Visuals Out Run Akumajō Dracula (Castlevania) N/a
Best Music / Soundtrack N/a The Hyrule Fantasy: Zelda no Densetsu (Koji Kondo) Sanxion
Best Audio Gauntlet N/a N/a
Best Character Design N/a Dragon Quest (Akira Toriyama) N/a
Best Port N/a Ghosts 'n Goblins (Famicom) N/a
Original / Innovative Gauntlet N/a The Sentinel
Best Hardware N/a Family Trainer (Power Pad) N/a
Best Software House N/a N/a Elite Systems
Best Programmer N/a Koichi Nakamura (Dragon Quest) Andrew Braybrook
Best Arcade-Style Game N/a N/a Uridium
Best Action Game N/a Metroid (Famicom) N/a
Best Platform Game N/a Super Mario Bros. 2 (Famicom Disk System) N/a
Best Shooting Game N/a Gradius (Famicom) N/a
Best Adventure Game N/a N/a The Pawn
Best RPG N/a Dragon Quest (Famicom) N/a
Best Sports Game N/a Pro Yakyū: Family Stadium (R.B.I. Baseball) N/a
Best Puzzle Game N/a Kineko (Famicom Disk System) N/a
Best Strategy Game N/a N/a Vietnam
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Famitsu Platinum Hall of Fame

The following 1987 video game release entered Famitsu magazine's "Platinum Hall of Fame" for receiving a Famitsu score of at least 35 out of 40.[48]

More information Title, Platform ...
Title Platform Score (out of 40) Developer Publisher Genre
Pro Yakyū: Family Stadium (R.B.I. Baseball) Family Computer 35 Namco Namco Baseball
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Business

Notable releases

Arcade
Console
Computer

Hardware

North American Master System
  • September, Apple releases the final computer in the Apple II line, the 16-bit Apple IIGS with professional synthesizer-quality audio.
  • Namco releases the Namco System 86 arcade system board.
  • Atari Corporation releases:
  1. The 1040ST personal computer, the second in the ST line. With a megabyte of RAM and a price of US$999, it is the first computer with a cost-per-kilobyte of under $1.[53]
  2. The Atari 7800 console two years after its original test market date.
  3. A smaller model Atari 2600 for under US$50. The TV campaign proclaims "The fun is back!"

See also

References

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