3D Railroad Master
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| 3D Railroad Master | |
|---|---|
| Publisher(s) | Abracadata |
| Platform(s) | Windows[1] |
| Release | September 30, 1998[2] |
| Genre(s) | Vehicle simulation[3] |
| Mode(s) | Single-player |
3D Railroad Master, also known as Master 3D Railroad, is a 1998 vehicle simulation video game published by Abracadata for Windows operating systems.[4]
In 3D Railroad Master, players take on the role of a train engineer, tasked with managing up to four diesel locomotives across model-style track layouts. The gameplay centers on simulation rather than strategy: the player is responsible for controlling speed, direction, braking, and coupling or uncoupling cars as needed. Timing is critical—arriving too early or late at destinations costs points, while rushing risks derailments, damage, or accidents involving pedestrians and livestock. The missions unfold on maps imported from Abracadata's model railroad CAD software. Each mission comes with a mapped layout and hints in the manual, though players must print their own schedules if needed. After completing the 20 included missions, replayability hinges on tweaking existing schedules or investing in the companion design software to access new layouts.[5]
Development
The game was developed by Abracadata, a company based in Eugene, Oregon.[6]