3D sound synthesis

From Wikipedia, the free encyclopedia

3D sound is most commonly defined as the sounds of everyday human experience. Sound arrives at the ears from every direction and distance, which contribute to the three-dimensional aural image of what humans hear. Scientists and engineers who work with 3D sound work to accurately synthesize the complexity of real-world sounds.

Due to the presence of 3D sound in daily life and the widespread use of 3D sound localization, the application of 3D sound synthesis rose in popularity in areas such as games, home theatres, and human aid systems. The purpose of 3D sound synthesis is to interpret the information gathered from 3D sound, in a way that enables the data to be studied and applied.

Applications

An application of 3D sound synthesis is the sense of presence in a virtual environment, by producing more realistic environments and sensations in games, teleconferencing systems, and tele-ensemble systems. 3D sound can also be used to help those with sensory impairments, such as the visually impaired, and act as a substitute for other sensory feedback.

The 3D sound may include the location of a source in three-dimensional space, as well as the three-dimensional sound radiation characteristics of a sound source. [1]

Problem statement and basics

Methods

References

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