AMD Eyefinity

Brand of AMD video card products From Wikipedia, the free encyclopedia

AMD Eyefinity is a brand name for AMD video card products that support multi-monitor setups by integrating multiple (up to six) display controllers on one GPU.[1] AMD Eyefinity was introduced with the Radeon HD 5000 series "Evergreen" in September 2009 and has been available on APUs and professional-grade graphics cards branded AMD FirePro as well.[2]

IntroducedSeptember 2009
Quick facts Design firm, Introduced ...
AMD Eyefinity
      Design firmAdvanced Micro Devices
      IntroducedSeptember 2009
      TypeMulti-monitor or video walls
      PortsDisplayPort,
      HDMI, DVI, VGA, DMS-59, VHDCI
      Close
      Playing a racing video game on Single Large Surface (SLS) with a 5x1 portrait display group configuration at ExtravaLANza 2012 in Toronto

      AMD Eyefinity supports a maximum of 2 non-DisplayPort displays (e.g., HDMI, DVI, VGA, DMS-59, VHDCI) (which AMD calls "legacy output") and up to 6 DisplayPort displays simultaneously using a single graphics card or APU. To feed more than two displays, the additional panels must have native DisplayPort support.[3] Alternatively active DisplayPort-to-DVI/HDMI/VGA adapters can be employed.[4]

      The setup of large video walls by connecting multiple computers over Gigabit Ethernet or Ethernet is also supported.[5]

      The version of AMD Eyefinity (aka DCE, display controller engine) introduced with Excavator-based Carrizo APUs features a Video underlay pipe.[6]

      Overview

      AMD Eyefinity is implemented by multiple on-die display controllers. The HD 5000-series designs host two internal clocks and one external clock. Displays connected over VGA, DVI, or HDMI each require their own internal clock. But all displays connected over DisplayPort can be driven from only one external clock. This external clock is what allows Eyefinity to fuel up to six monitors from a single card.

      The entire HD 5000 series of products have Eyefinity capabilities supporting three outputs. The Radeon HD 5870 Eyefinity Edition, however, supports six mini DisplayPort outputs, all of which can be simultaneously active.[7]

      The display controller has two RAMDACs that drive the VGA or DVI ports in analog mode. For example, when a DVI-to-VGA converter is attached to a DVI port). It also has a maximum of six digital transmitters that can output either a DisplayPort signal or a TMDS signal for either DVI or HDMI, and two clock signal generators to drive the digital outputs in TMDS mode. Dual-link DVI displays use two of the TMDS/DisplayPort transmitters and one clock signal each. Single-link DVI displays and HDMI displays use one TMDS/DisplayPort transmitter and one clock signal each. DisplayPort displays use one TMDS/DisplayPort transmitter and no clock signal.

      An active DisplayPort adapter can convert a DisplayPort signal to another type of signal—like VGA, single-link DVI, or dual-link DVI; or HDMI if more than two non-DisplayPort displays must be connected to a Radeon HD 5000 series graphics card.[7]

      DisplayPort 1.2 added the possibility to drive multiple displays on single DisplayPort connector, called Multi-Stream Transport (MST). AMD graphics solutions equipped with DisplayPort 1.2 outputs can run multiple monitors from a single port.

      At High-Performance Graphics 2010 Mark Fowler presented the Evergreen and stated that e.g. 5870 (Cypress), 5770 (Juniper) and 5670 (Redwood) support max resolution of the 6 times 2560×1600 pixels, while the 5470 (Cedar) supports 4 times 2560×1600 pixels.[8]

      Availability

      Feature overview for AMD graphics cards

      All AMD GPUs starting with the Evergreen series support a maximum of 2 non-DisplayPort displays and a maximum of 6 DisplayPort displays per graphics card.[4]

      The following table shows features of AMD/ATI's GPUs (see also: List of AMD graphics processing units).

      More information Name of GPU series, Wonder ...
      Name of GPU series Wonder Mach 3D Rage Rage Pro Rage 128 R100 R200 R300 R400 R500 R600 RV670 R700 Evergreen Northern
      Islands
      Southern
      Islands
      Sea
      Islands
      Volcanic
      Islands
      Arctic
      Islands
      /Polaris
      Vega Navi 1x Navi 2x Navi 3x Navi 4x
      Released 1986 1991 Apr
      1996
      Mar
      1997
      Aug
      1998
      Apr
      2000
      Aug
      2001
      Sep
      2002
      May
      2004
      Oct
      2005
      May
      2007
      Nov
      2007
      Jun
      2008
      Sep
      2009
      Oct
      2010
      Dec
      2010
      Jan
      2012
      Sep
      2013
      Jun
      2015
      Jun 2016, Apr 2017, Aug 2019 Jun 2017, Feb 2019 Jul
      2019
      Nov
      2020
      Dec
      2022
      Feb
      2025
      Marketing Name Wonder Mach 3D
      Rage
      Rage
      Pro
      Rage
      128
      Radeon
      7000
      Radeon
      8000
      Radeon
      9000
      Radeon
      X700/X800
      Radeon
      X1000
      Radeon
      HD 2000
      Radeon
      HD 3000
      Radeon
      HD 4000
      Radeon
      HD 5000
      Radeon
      HD 6000
      Radeon
      HD 7000
      Radeon
      200
      Radeon
      300
      Radeon
      400/500/600
      Radeon
      RX Vega, Radeon VII
      Radeon
      RX 5000
      Radeon
      RX 6000
      Radeon
      RX 7000
      Radeon
      RX 9000
      AMD support Ended Current
      Kind 2D 3D
      Instruction set architecture Not publicly known TeraScale instruction set GCN instruction set RDNA instruction set
      Microarchitecture Not publicly known GFX1 GFX2 TeraScale 1
      (VLIW5)

      (GFX3)
      TeraScale 2
      (VLIW5)

      (GFX4)
      TeraScale 2
      (VLIW5)

      up to 68xx
      (GFX4)
      TeraScale 3
      (VLIW4)

      in 69xx [9][10]
      (GFX5)
      GCN 1st
      gen

      (GFX6)
      GCN 2nd
      gen

      (GFX7)
      GCN 3rd
      gen

      (GFX8)
      GCN 4th
      gen

      (GFX8)
      GCN 5th
      gen

      (GFX9)
      RDNA
      (GFX10.1)
      RDNA 2
      (GFX10.3)
      RDNA 3
      (GFX11)
      RDNA 4
      (GFX12)
      Type Fixed pipeline[a] Programmable pixel & vertex pipelines Unified shader model
      Direct3D N/a 5.0 6.0 7.0 8.1 9.0
      11 (9_2)
      9.0b
      11 (9_2)
      9.0c
      11 (9_3)
      10.0
      11 (10_0)
      10.1
      11 (10_1)
      11 (11_0) 11 (11_1)
      12 (11_1)
      11 (12_0)
      12 (12_0)
      11 (12_1)
      12 (12_1)
      11 (12_1)
      12 (12_2)
      Shader model N/a 1.4 2.0+ 2.0b 3.0 4.0 4.1 5.0 5.1 5.1
      6.5
      6.7 6.8
      OpenGL N/a 1.1 1.2 1.3 1.5[b][11] 3.3 4.5 (Windows), 4.6 (Linux Mesa 25.2+)[12] 4.6[13][c]
      Vulkan N/a 1.1[c][d] 1.3[14][e] 1.4[15]
      OpenCL N/a Close to Metal 1.1 (not supported by Mesa) 1.2+ (on Linux: 1.1+ (no Image support on Clover, with Rusticl) with Mesa, 1.2+ on GCN 1.Gen) 2.0+ (Adrenalin driver on Win 7+)
      (on Linux ROCm, Mesa 1.2+ (no support in Clover, only Rusticl, Mesa, 2.0+ and 3.0 with AMD drivers or AMD ROCm), 5th gen: 2.2 win 10+ and Linux RocM 5.0+
      2.2+ and 3.0 Windows 8.1+ and Linux ROCm 5.0+ (Mesa Rusticl 1.2+ and 3.0 (2.1+ and 2.2+))[16][17][18]
      HSA / ROCm N/a Yes ?
      Video decoding ASIC N/a Avivo/UVD UVD+ UVD 2 UVD 2.2 UVD 3 UVD 4 UVD 4.2 UVD 5.0 or 6.0 UVD 6.3 UVD 7 [19][f] VCN 2.0 [19][f] VCN 3.0 [20] VCN 4.0 VCN 5.0
      Video encoding ASIC N/a VCE 1.0 VCE 2.0 VCE 3.0 or 3.1 VCE 3.4 VCE 4.0 [19][f]
      Fluid Motion [g] No Yes No ?
      Power saving ? PowerPlay PowerTune PowerTune & ZeroCore Power ?
      TrueAudio N/a Via dedicated DSP Via shaders
      FreeSync N/a 1
      2
      HDCP[h] N/a ? 1.4 2.2 2.3 [21]
      PlayReady[h] N/a 3.0 No 3.0
      Supported displays[i] 1–2 2 2–6 ? 4
      Max. resolution ? 2–6 ×
      2560×1600
      2–6 ×
      4096×2160 @ 30 Hz
      2–6 ×
      5120×2880 @ 60 Hz
      3 ×
      7680×4320 @ 60 Hz [22]

      7680×4320 @ 60 Hz PowerColor
      7680x4320

      @165 Hz

      7680x4320
      /drm/radeon[j] Yes N/a
      /drm/amdgpu[j] N/a Optional [23] Yes
      Close
      1. The Radeon 100 Series has programmable pixel shaders, but do not fully comply with DirectX 8 or Pixel Shader 1.0. See article on R100's pixel shaders.
      2. R300, R400 and R500 based cards do not fully comply with OpenGL 2+ as the hardware does not support all types of non-power of two (NPOT) textures.
      3. OpenGL 4+ compliance requires supporting FP64 shaders and these are emulated on some TeraScale chips using 32-bit hardware.
      4. Vulkan support is theoretically possible but has not been implemented in a stable driver.
      5. Vulkan support in Linux relies on the amdgpu kernel driver which is incomplete and not enabled by default for GFX6 and GFX7.
      6. The UVD and VCE were replaced by the Video Core Next (VCN) ASIC in the Raven Ridge APU implementation of Vega.
      7. Video processing for video frame rate interpolation technique. In Windows it works as a DirectShow filter in your player. In Linux, there is no support on the part of drivers and / or community.
      8. To play protected video content, it also requires card, operating system, driver, and application support. A compatible HDCP display is also needed for this. HDCP is mandatory for the output of certain audio formats, placing additional constraints on the multimedia setup.
      9. More displays may be supported with native DisplayPort connections, or splitting the maximum resolution between multiple monitors with active converters.
      10. DRM (Direct Rendering Manager) is a component of the Linux kernel. AMDgpu is the Linux kernel module. Support in this table refers to the most current version.

      Feature overview for AMD APUs

      AMD Eyefinity is also available in AMD's APU branded product line. The A10-7850K is said to support up to four displays.

      The following table shows features of AMD's processors with 3D graphics, including APUs (see also: List of AMD processors with 3D graphics).

      More information Platform, High, standard and low power ...
      Platform High, standard and low power Low and ultra-low power
      CodenameServer Basic Toronto
      Micro Kyoto
      Desktop Performance Raphael Phoenix
      Mainstream Llano Trinity Richland Kaveri Kaveri Refresh (Godavari) Carrizo Bristol Ridge Raven Ridge Picasso Renoir Cezanne
      Entry
      Basic Kabini Dalí
      MobilePerformance Renoir Cezanne Rembrandt Dragon Range
      Mainstream Llano Trinity Richland Kaveri Carrizo Bristol Ridge Raven Ridge Picasso Renoir
      Lucienne
      Cezanne
      Barceló
      Phoenix
      Entry Dalí Mendocino
      Basic Desna, Ontario, Zacate Kabini, Temash Beema, Mullins Carrizo-L Stoney Ridge Pollock
      Embedded Trinity Bald Eagle Merlin Falcon,
      Brown Falcon
      Great Horned Owl Grey Hawk Ontario, Zacate Kabini Steppe Eagle, Crowned Eagle,
      LX-Family
      Prairie Falcon Banded Kestrel River Hawk
      ReleasedAug 2011Oct 2012Jun 2013Jan 2014 2015Jun 2015Jun 2016Oct 2017Jan 2019Mar 2020 Jan 2021Jan 2022Sep 2022Jan 2023Jan 2011May 2013Apr 2014May 2015Feb 2016Apr 2019Jul 2020Jun 2022Nov 2022
      CPU microarchitecture K10 Piledriver Steamroller Excavator "Excavator+"[24] Zen Zen+ Zen 2 Zen 3 Zen 3+ Zen 4 Bobcat Jaguar Puma Puma+[25] "Excavator+" Zen Zen+ "Zen 2+"
      ISAx86-64 v1x86-64 v2x86-64 v3x86-64 v4x86-64 v1x86-64 v2x86-64 v3
      Socket Desktop Performance N/a AM5 N/a N/a
      Mainstream N/a AM4 N/a N/a
      Entry FM1 FM2 FM2+ FM2+[a], AM4 AM4 N/a
      Basic N/a N/a AM1 N/a FP5 N/a
      Other FS1 FS1+, FP2 FP3 FP4 FP5 FP6 FP7 FL1 FP7
      FP7r2
      FP8
      FT1 FT3 FT3b FP4 FP5 FT5 FP5 FT6
      PCI Express version 2.0 3.0 4.0 5.0 4.0 2.0 3.0
      CXLN/a N/a
      Fab. (nm) GF 32SHP
      (HKMG SOI)
      GF 28SHP
      (HKMG bulk)
      GF 14LPP
      (FinFET bulk)
      GF 12LP
      (FinFET bulk)
      TSMC N7
      (FinFET bulk)
      TSMC N6
      (FinFET bulk)
      CCD: TSMC N5
      (FinFET bulk)

      cIOD: TSMC N6
      (FinFET bulk)
      TSMC 4nm
      (FinFET bulk)
      TSMC N40
      (bulk)
      TSMC N28
      (HKMG bulk)
      GF 28SHP
      (HKMG bulk)
      GF 14LPP
      (FinFET bulk)
      GF 12LP
      (FinFET bulk)
      TSMC N6
      (FinFET bulk)
      Die area (mm2)228246245245250210[26]156 180210CCD: (2x) 70
      cIOD: 122
      17875 (+ 28 FCH)107?125149~100
      Min TDP (W)351712101565354.543.95106128
      Max APU TDP (W)10095654517054182565415
      Max stock APU base clock (GHz)33.84.14.13.73.83.63.73.84.03.34.74.31.752.222.23.22.61.23.352.8
      Max APUs per node[b]11
      Max core dies per CPU1211
      Max CCX per core die1211
      Max cores per CCX482424
      Max CPU[c] cores per APU481682424
      Max threads per CPU core1212
      Integer pipeline structure3+32+24+24+2+11+3+3+1+21+1+1+12+24+24+2+1
      i386, i486, i586, CMOV, NOPL, i686, PAE, NX bit, CMPXCHG16B, AMD-V, RVI, ABM, and 64-bit LAHF/SAHFYes Yes
      IOMMU[d]N/av2v1v2
      BMI1, AES-NI, CLMUL, and F16C YesN/aYes
      MOVBEN/aYes
      AVIC, BMI2, RDRAND, and MWAITX/MONITORX N/aYes
      SME[e], TSME[e], ADX, SHA, RDSEED, SMAP, SMEP, XSAVEC, XSAVES, XRSTORS, CLFLUSHOPT, CLZERO, and PTE CoalescingN/aYes N/aYes
      GMET, WBNOINVD, CLWB, QOS, PQE-BW, RDPID, RDPRU, and MCOMMITN/aYes N/aYes
      MPK, VAESN/aYes N/a
      SGXN/aN/a
      FPUs per core10.5110.51
      Pipes per FPU22
      FPU pipe width128-bit256-bit80-bit128-bit256-bit
      CPU instruction set SIMD levelSSE4a[f]AVX AVX2AVX-512SSSE3AVXAVX2
      3DNow!3DNow!+N/a N/a
      PREFETCH/PREFETCHWYes Yes
      GFNIN/aYes N/a
      AMXN/a
      FMA4, LWP, TBM, and XOPN/aYesN/a N/aYesN/a
      FMA3Yes Yes
      AMD XDNAN/aYes N/a
      L1 data cache per core (KiB)64163232
      L1 data cache associativity (ways)2488
      L1 instruction caches per core10.51 10.51
      Max APU total L1 instruction cache (KiB)256128192256512256 64128 96 128
      L1 instruction cache associativity (ways)2348 2 3 4 8
      L2 caches per core10.5110.51
      Max APU total L2 cache (MiB)424161212
      L2 cache associativity (ways)168168
      Max on-die L3 cache per CCX (MiB)N/a41632N/a4
      Max 3D V-Cache per CCD (MiB)N/a64N/aN/a
      Max total in-CCD L3 cache per APU (MiB)4816644
      Max. total 3D V-Cache per APU (MiB)N/a64N/aN/a
      Max. board L3 cache per APU (MiB)N/aN/a
      Max total L3 cache per APU (MiB)48161284
      APU L3 cache associativity (ways)1616
      L3 cache schemeVictimVictim
      Max. L4 cacheN/aN/a
      Max stock DRAM supportDDR3-1866DDR3-2133DDR3-2133, DDR4-2400DDR4-2400DDR4-2933DDR4-3200, LPDDR4-4266DDR5-4800, LPDDR5-6400DDR5-5200DDR5-5600, LPDDR5x-7500DDR3L-1333DDR3L-1600DDR3L-1866DDR3-1866, DDR4-2400DDR4-2400DDR4-1600DDR4-3200LPDDR5-5500
      Max DRAM channels per APU21212
      Max stock DRAM bandwidth (GB/s) per APU29.86634.13238.40046.93268.256102.40083.200120.000 10.66612.80014.93319.20038.40012.80051.20088.000
      GPU microarchitectureTeraScale 2 (VLIW5)TeraScale 3 (VLIW4)GCN 2nd genGCN 3rd genGCN 5th gen[27]RDNA 2RDNA 3TeraScale 2 (VLIW5)GCN 2nd genGCN 3rd gen[27]GCN 5th genRDNA 2
      GPU instruction setTeraScale instruction setGCN instruction setRDNA instruction setTeraScale instruction setGCN instruction setRDNA instruction set
      Max stock GPU base clock (MHz)60080084486611081250140021002400400 538600?847900120060013001900
      Max stock GPU base GFLOPS[g]480614.4648.1886.71134.517601971.22150.43686.4102.4 86???345.6460.8230.41331.2486.4
      3D engine[h]Up to 400:20:8Up to 384:24:6Up to 512:32:8Up to 704:44:16[28]Up to 512:32:8768:48:8128:8:480:8:4128:8:4Up to 192:12:8Up to 192:12:4192:12:4Up to 512:?:?128:?:?
      IOMMUv1IOMMUv2IOMMUv1?IOMMUv2
      Video decoderUVD 3.0UVD 4.2UVD 6.0VCN 1.0[29]VCN 2.1[30] VCN 2.2[30]VCN 3.1?UVD 3.0UVD 4.0UVD 4.2UVD 6.2VCN 1.0VCN 3.1
      Video encoderN/aVCE 1.0VCE 2.0VCE 3.1N/aVCE 2.0VCE 3.4
      AMD Fluid Motion No Yes No No Yes No
      GPU power savingPowerPlayPowerTunePowerPlayPowerTune[31]
      TrueAudioN/aYes[32]? N/aYes
      FreeSync1
      2
      1
      2
      HDCP[i]?1.42.22.3?1.42.22.3
      PlayReady[i]N/a3.0 not yetN/a3.0 not yet
      Supported displays[j]2–32–433 (desktop)
      4 (mobile, embedded)
      42344
      /drm/radeon[k][34][4]YesN/a YesN/a
      /drm/amdgpu[k][35]N/aYes[36] N/aYes[36]
      Close
      1. For FM2+ Excavator models: A8-7680, A6-7480 & Athlon X4 845.
      2. A PC would be one node.
      3. An APU combines a CPU and a GPU. Both have cores.
      4. Requires firmware support.
      5. Requires firmware support.
      6. No SSE4. No SSSE3.
      7. Single-precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
      8. To play protected video content, it also requires card, operating system, driver, and application support. A compatible HDCP display is also needed for this. HDCP is mandatory for the output of certain audio formats, placing additional constraints on the multimedia setup.
      9. To feed more than two displays, the additional panels must have native DisplayPort support.[33] Alternatively active DisplayPort-to-DVI/HDMI/VGA adapters can be employed.
      10. DRM (Direct Rendering Manager) is a component of the Linux kernel. Support in this table refers to the most current version.

      Software support

      Support for the Eyefinity display controller is available in the Linux kernel device driver amdgpu and accessible via the DRM/KMS API.

      AMD Catalyst supports Eyefinity and enables the user to independently configure and run each attached displays. It facilitates the configuration of "cloned mode", i.e. to copy one desktop onto multiple screens or "extended mode", i.e. to span the workspace across multiple screens and combine the resolutions of all of those displays into one big resolution. AMD calls the extended modes Single Large Surface (SLS) and Catalyst support of certain range of display group configurations. For example, 5x1 landscape and 5x1 portrait are supported since AMD Catalyst version 11.10 from October 2011.[2][37]

      Starting in Catalyst 14.6, AMD supports mixed resolution support, so a single Eyefinity display group can drive each monitor at a different resolution. This is provided through two new Eyefinity display modes, Fit and Expand, in addition to the existing Fill mode. In Fit or Expand mode, AMD compensates for mismatched resolutions by creating a virtual desktop of a different resolution than the monitors, and then either padding it out or cropping it as is necessary.[38]

      AMD Eyefinity works with games that support non-standard aspect ratios, which is required for panning across multiple displays. SLS ("Single Large Surface") mode requires an identical display resolution on all configured displays. AMD validated some video games to support Eyefinity. The short list includes titles such as Age of Conan, ARMA 2: Operation Arrowhead, S.T.A.L.K.E.R.: Call of Pripyat, Serious Sam 3: BFE, Singularity, Sleeping Dogs, Assassin's Creed II, Sniper Elite V2, Soldier of Fortune Online, Tom Clancy's Splinter Cell: Conviction, Star Wars: The Force Unleashed 2, Marvel Super Hero Squad Online, R.U.S.E., Supreme Commander 2, among others.[39] However, some games not on this short list seem to work as well, e.g. Dirt 3 and The Elder Scrolls V: Skyrim.

      KMS driver supports AMD Eyefinity.[4]

      See also

      • AMD FireMV – pre-Eyefinity products for multi-monitor set-ups

      References

      Related Articles

      Wikiwand AI