AMF Bowling 2004

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AMF Bowling 2004
Developer(s)Black Market Games
Publisher(s)Mud Duck Productions
SeriesAMF Bowling
Platform(s)Xbox
Release
  • NA: December 1, 2003
Genre(s)Bowling
Mode(s)Single-player, multiplayer

AMF Bowling 2004 is a video game developed by Black Market Games and published by Mud Duck Productions exclusively for the Xbox in the US on December 1, 2003. Licensed by AMF Bowling, the game is a simulation of traditional ten-pin bowling, with modes for individual and local multiplayer and tournament play. AMF Bowling received negative reviews, with critics citing its lack of gameplay features and variety and sub-par presentation of the game's character models and environment design. The game was the first in a series of licensed bowling games published by Mud Duck Productions, succeeded by AMF Bowling Pinbusters! for the Nintendo Wii and DS in 2007.

A screenshot of gameplay in AMF Bowling 2004.

AMF Bowling 2004 is a simulation of ten-pin bowling over ten frames. Players control the ball using a circular overlay with three regions and a pointer arrow. The player presses the A button four times to start the bowl, determine the power of the bowl, the accuracy of the bowl, and the level of spin. Lanes feature other mechanics, including an oil pattern that determines the level of grip on a lane, influencing how much spin can be applied to a bowl. The game supports a scoreboard and replay controls to view a completed bowl. Players are also able to create and modify the appearance of their own bowler and change the texture, logo, surface and hook of their ball.[1]

AMF Bowling 2004 supports two modes. In 'Open Bowling' mode, players can complete a regular local game with up to three human or computer opponents, a team game in groups of competitors, or a practice mode in which pins can be removed during frames. In 'Tournament' mode, players compete in rounds against 8, 16, or 32 competitors, either in a match play mode with bowlers eliminated in head-to-head rounds, or a shootout mode where players where eliminations are decided in groups of three, with the top two players facing off to determine the winner.[2]

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