A Darkness Gathering
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![]() Cover art by Matt Wilson | |
| Designers | Bruce Cordell |
|---|---|
| Illustrators | |
| Publishers | TSR |
| Publication | 1998 |
| Genres | fantasy role-playing game |
| Systems | Advanced Dungeons & Dragons, 2nd edition |
| Players | 6 plus gamemaster |
A Darkness Gathering is an adventure published by TSR in 1998 for the second edition of the fantasy role-playing game Advanced Dungeons & Dragons (AD&D) that was the first part of the Illithid Trilogy. Critics found the adventure to be too linear and predictable.
A Darkness Gathering is a mid-level AD&D scenario for a party of 6 characters of 7th to 9th level, and is the first of three sequential adventures in the Illithiad Trilogy.
Evil harbingers have appeared: An unusually harsh winter has been followed by an equally cold spring that threatens to decimate the summer crops. Daylight seems dimmer, and stars have disappeared from the night sky. A sage in the city of Stormport predicts the end of the world. The adventurers are in Stormport to meet a friend, but she fails to show up at the appointed time. She is not the first to disappear recently, and soon the adventurers are tangled in an investigation that will take them to the town's sewers, the sage's tower, the thieves' guild and the city guard.[1] This ultimately leads to a confrontation with Shuluth, a mind flayer, which uncovers the larger plot that there is a deep threat to the entire world by illithids.[2]
