Ace Combat Advance
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| Ace Combat Advance | |
|---|---|
North American version cover art | |
| Developer | Human Soft |
| Publishers | |
| Producer | Philip Cohen |
| Designer | Róbert Tóth |
| Programmer | Marton Szucs |
| Artists | Róbert Tóth Ferenc Szücs Janos Der |
| Composer | András Kövér |
| Series | Ace Combat |
| Platform | Game Boy Advance |
| Release |
|
| Genres | Air combat, shooter |
| Mode | Single-player |
Ace Combat Advance is a 2005 combat flight simulation video game in the Ace Combat series. Developed by Hungarian studio Human Soft, it is the first entry in the series released on a handheld game console and the first 2D entry in the series. Unlike other Ace Combat games, Advance was not released in Japan. It received mixed reviews from critics.
Unlike the usual flight simulation games in the Ace Combat series, Advance is a top-down shooter similar to Strike, but using fighter aircraft instead of attack helicopters.
The game's campaign is divided into 12 missions. These missions are very similar to those in the rest of the Ace Combat series, with a few unique missions that require new tactics, such as "Spy Game", and "Finale".