Air Charter (game)
From Wikipedia, the free encyclopedia
Air Charter Box Cover | |
| Designers | John King whilst stationed at RAF Topcliffe, 1970. |
|---|---|
| Publishers | Waddingtons |
| Players | 2–4 |
| Setup time | 5–15 minutes |
| Playing time | Approximately 1.5–3 hours |
| Chance | Medium (dice rolling, card drawing) |
| Skills | Calculation, Resource management |
Air Charter is a board game previously published by Waddingtons. The game is named after the concept of air charter, the commercial use of aircraft on non-established flight routes.
The game is set in Australasia and Southeast Asia. The scenario involves a number of small companies competing for air freight business where the transportation is between the lesser known airfields.
There are 2 games, the short game designed more for younger players and as an introduction to the basic flying rules of the game. The more complex full game involves more by way of trading strategy.
The history of Air Charter can be traced back to 1970.[1] It was made around the same time as a similar game called The Business Game which was originally known as Mine a Million by John Waddington Ltd (aka Waddingtons).