All Walls Must Fall

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DeveloperInbetweengames
Publishers
  • Inbetweengames
  • Ultimate Games (Switch)
All Walls Must Fall
DeveloperInbetweengames
Publishers
  • Inbetweengames
  • Ultimate Games (Switch)
EngineUnreal Engine[1]
Platforms
Release
  • WIN, MAC, LIN
    • WW: February 23, 2018
  • Switch
    • WW: January 20, 2021
GenreTurn-based tactics
ModeSingle-player

All Walls Must Fall is a turn-based tactics video game developed by Inbetweengames, who published it in 2018 for Windows, macOS, and Linux. Ultimate Games published it on Switch in 2021. It received mixed reviews.

In 2089, time-traveling agents attempt to stop a nuclear attack in a version of Berlin where the Cold War never ended.[2] In each mission, players must infiltrate a gay dance club. Players can bluff, hack, or fight their way in. If they anger someone by choosing incorrect dialogue choices or are discovered, they can go back in time and try again. Players may also stay in place as time reverses around them, which gives the impression to outsiders that they are teleporting.[3]

Players can thus repeatedly guess responses to talk their way into the club, disregarding wrong responses. Then they can trigger alarms and fight battles to get into well-guarded areas. Once there, they can reverse time around themselves so that the alarm never rang and battle never took place, though they remain in the restricted area.[4]

Combat is turn-based. After the battle, players can see a real-time re-enactment of the combat aligned with the beats of the music in the club.[4] If the player's agent is fatally wounded, they can reverse time to try again. In combat, this can also cause bullets to reverse their trajectory, saving the player's life, or have ejected bullets re-enter the gun, making a reload unnecessary. Between missions, players can purchase advanced time-travel abilities and new weapons.[3]

Development

Reception

References

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