Amazon Trail II

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Amazon Trail II is a simulation video game developed by The Adventure Company and published by MECC for the Macintosh and Windows.[3] It was released in September 1996.[4] The game is a spin-off of The Oregon Trail.

It is the second video game in the Amazon Trail video game series, succeeding The Amazon Trail and preceding Amazon Trail 3rd Edition.[5]

It was included in a games bundle with the Quantex 5500,[6] and in the Trail Mix Social Studies Bundle with The Oregon Trail 3rd Edition and MayaQuest: The Mystery Trail.[7] The Quantex QP6/333 M-1c package also included the game in its software package.[8]

The aim of this educational video game is to teach players about the "culture, ecology, and history of the Amazon River".[5] Richard D. Thompson was the game's video director.[9]

The game was donated to The Strong National Museum of Play.[10]

Plot

The game starts with a mysterious incident at the Museum of Ancient Art, which results in the player ending up in the Amazon.[11] Players are then sent to find a local cure to a disease,[12] with the end goal being to reach the city of Vilcabamba.[13]

Gameplay

Featuring "the same gameplay and educational styling"[14] as The Oregon Trail, players take a virtual trip up the South American Amazon River in a canoe[5] in an interactive learning journey.[15] The game has 3 levels of difficulty.[16] Players receive points by remaining healthy, using their resources wisely, and conversing with characters correctly.[16] The best players have their names put into a high score list.[16] A fishing meter shows how hard the harpoon is thrown when fishing.[16] Tour guides ask the player questions which they must respond to further the game.[16] The game includes four river guides, 17 assignments, and 50 characters.[16]

Critical reception

References

Further reading

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