An American Tail: Fievel's Gold Rush

From Wikipedia, the free encyclopedia

Developer(s)Hokus-Pokus
Publisher(s)
Composer(s)Frederic Motte
An American Tail: Fievel's Gold Rush
PAL cover art
Developer(s)Hokus-Pokus
Publisher(s)
Composer(s)Frederic Motte
SeriesAn American Tail
Platform(s)Game Boy Advance
Release
  • EU: March 1, 2002
  • NA: May 2, 2003
Genre(s)Platform
Mode(s)Single player

An American Tail: Fievel's Gold Rush is a platform game that was first released in Europe on March 1, 2002, for the Game Boy Advance, then in North America on May 2, 2003. Based on Universal Studios' An American Tail animated feature film franchise, the game was developed by Hokus-Pokus[1] and published by Swing! Entertainment in Europe and Conspiracy Entertainment in North America.

Players control series protagonist Fievel Mousekewitz in a traditional side-scrolling platformer as he travels West through 18 levels and six worlds, including "New York City" and "Gold Dust Gulch", to piece together Cat Malone's treasure map. Fievel will swing on rope, attack with his ten-gallon hat, ride riverboats, and jump the train to find Wylie Burp's gold.[2] Fievel's goal is to rescue his kidnapped family members and friends as well as to find the gold.

Conspiracy Entertainment published the game for a "young audience who loved the films and direct-to-video sequels".[3]

Reception

References

Related Articles

Wikiwand AI