Ancestors Legacy

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Ancestors Legacy
Steam banner
DeveloperDestructive Creations
Publishers1C Company (PC, XBO)
Destructive Creations (PS4, NS)[1]
EngineUnreal Engine 4[2]
PlatformsMicrosoft Windows
Xbox One
PlayStation 4
Nintendo Switch
Release
  • Microsoft Windows
  • May 22, 2018
  • PlayStation 4, Xbox One
  • August 13, 2019
  • Nintendo Switch
  • June 11, 2020
GenreReal-time strategy
ModesSingle-player, multiplayer

Ancestors Legacy is a real-time strategy video game developed by Polish studio Destructive Creations and published by 1C Company. It was released on Microsoft Windows on May 22, 2018, Xbox One and PlayStation 4 on August 13, 2019, and Nintendo Switch on June 11, 2020.[3][4]

Single-player

Ancestors Legacy offers two game modes: a single-player campaign scenario or a multiplayer game, in which the player can choose to play one of four civilizations: Vikings, Anglo-Saxons, Teutons, or Slavs[5] (the Saladin's Conquest DLC adds a fifth civilization, the Saracens). The game features a day/night cycle which changes the way factions play.

Gameplay screenshot

The game features one or two campaign scenarios for each civilization. The Anglo-Saxon campaign features the likes of Edward the Confessor, William the Conqueror and the Earl of Huntingdon.[6] For the Vikings campaign the game is set in 793 and is divided into two parts. The first part is set during the raid of Lindisfarne's monastery, an event which is sometimes considered the beginning of the Viking Age and which serves as a tutorial. Once the tutorial is completed the other campaigns become available.[7] The second part is set in 892 and is dedicated to Rurik, a Varangian chieftain during the Ladoga campaign.[8] The Slavs and Teutons have one campaign each. During the campaigns, the AI is a better player as it is able to replace losses and send large armies to your base.[7]

Multiplayer

The multiplayer aspect of the game provides Domination and Annihilation modes,[9] during which a player can have as many as 10 squads.[7] Multiplayer battles can take place on any of 15 maps, prepared for 2, 4 or 6 players (1v1, 2v2 or 3v3).

Development

Reception

References

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