Ancient Conquest

From Wikipedia, the free encyclopedia

Excalibre Games edition, 1975

Ancient Conquest is a board wargame published by Excalibre Games in 1975 that simulates the clash of empires during the Bronze Age.

Ancient Conquest is a four-player game that includes a mounted hex grid map of the Fertile Crescent, 200 counters, and a rulebook.[1] Each player controls one of four groups of tribes, nations, and peoples:

  1. Blue: Egypt, Media, Urartu, and the Arameans
  2. Red: Assyria, the Marsh People, Mitanni, and Lydia
  3. Yellow: The Elamites, Hittites, Cimmerians, and Judah/Israel
  4. Green: The Kassites, Chaldeans, City States, Phrygians, and Philistines

Play is always in the above order. During the game, the David counter and the Goliath counter must fight to the death, and the Egypt player must decide whether he will allow the Chosen People counter to depart, in a reference to the Exodus.

The game is 15 turns, which represents about 900 years. Players amass victory points by accomplishing various tasks assigned to the factions within their empire.[2]

Publication history

In 1975, R. J. Hlavnicka and Dennis P. O'Leary designed Ancient Conquest, which was published by Excalibre Games. In the 21st century, Decision Games acquired the rights to the game and published a second edition in 2012.

Reception

Other reviews and commentary

References

Related Articles

Wikiwand AI