Andrew Greenberg
American game designer
From Wikipedia, the free encyclopedia
Andrew Greenberg is a game designer of tabletop role-playing games and role-playing video games.[1][2]
Andrew Greenberg | |
|---|---|
| Occupation | Game designer |
| Years active | 1991–present |
| Notable work | Vampire: The Masquerade Mage: The Ascension Fading Suns Final Liberation |
Career
Greenberg was one of White Wolf Publishing's[2] original developers on Vampire: The Masquerade (1991).[3][4] He was the line editor for Vampire, and as one of the early World of Darkness developers, he helped develop the look and tone of that series.[5] He authored the supplement Chicago by Night.[6] After years with White Wolf, he joined Holistic Design, Inc. (HDI),[7][8][9] where he co-created Fading Suns (1996) with Bill Bridges.[7] Greenberg managed video game development at Holistic[10] and worked on computer games such as Emperor of the Fading Suns and Mall Tycoon.[3] He was a co-writer of Dracula Unleashed.[11] Greenberg produced the second edition of the role-playing game Rapture: The Second Coming (2002), which incorporated a d20 System.[10]
Greenberg helped found the Mythic Imagination Institute and is co-chair of the Mythic Journeys convention. In 2007, he began teaching video game design classes at the Art Institute of Atlanta.[12][13]
Sources
- Appelcline, Shannon (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.