Andy Looney

American game designer and programmer (born 1963) From Wikipedia, the free encyclopedia

Andrew J. Looney (born November 5, 1963) is a game designer and computer programmer. He is also a photographer, a cartoonist, a video-blogger, and a marijuana-legalization advocate.[1]

Born (1963-11-05) November 5, 1963 (age 62)
OccupationGame designer
EmployerLooney Labs
Knownfor
Quick facts Andrew J. Looney, Born ...
Andrew J. Looney
Born (1963-11-05) November 5, 1963 (age 62)
OccupationGame designer
EmployerLooney Labs
Known for
TitleChief creative officer
SpouseKristin (Wunderlich)
Websitewunderland.com
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Andrew and Kristin Looney together founded the games company Looney Labs,[2] where Andrew is the chief creative officer.[1] Looney Labs has published most of his game designs, such as Fluxx, Chrononauts, and the Icehouse game system.[3] His other game designs include Aquarius, Nanofictionary, IceTowers, Treehouse, and Martian Coasters.[1]

Early life and education

Andy Looney's mother encouraged her children to play board games. Looney recalled "she knew that playing a board game was a great way to keep a group of kids occupied, entertained, and even educated ... even before we could read, she was teaching us games like Sorry, Moustrap, and Booby-Trap."[4] Looney's father worked for NASA, and Looney started playing computer games in his father's office at an early age, using his father's mainframe access to play text adventures and an ASCII-based Star Trek game. When Looney's father built a home computer, Looney used it to write primitive computer games.[4]

Looney joined the Boy Scouts and became an Eagle Scout.[1] He entered the University of Maryland at College Park in 1981 as a freshman with an undecided major between English and computer science. He eventually selected computer science,[5] thinking that he could get a job in computer programming and pursue a free-lance writing career in his spare time.[4]

Game designer

When Looney started at NASA's Goddard Space Flight Center as a software programmer in 1986, he met his future wife, Kristin Wunderlich, a computer engineer designing computer chips.[6]

Pursuing his dream to become a freelance write, Looney wrote "The Empty City", a science-fiction short story. Wanting a game in the story but feeling a card game was too boring, he created a fictional game, Icehouse, that used pyramids. Readers wanted to learn how to play the game, and Looney responded by co-creating (with John Cooper and Kristin) actual rules, then plastic pyramid pieces to play Icehouse.[5] The pieces were made from resin in his apartment, which upset the landlord due to the smell. This led them to launch their own game company, Icehouse Games.[6] After several years, Looney shut down Icehouse Games, Inc.[5][7]

Looney and Kristin launched Looney Laboratories in 1996 as a part-time home based design company. Andrew soon designed the Fluxx card game.[5] He then went on to a brief career as a game programmer at Magnet Interactive Studios, where he created that company's only entry to the market, Icebreaker.[citation needed] Aquarius was Andy's and Labs' next game, launched in 1998.[5] In 2002, a few years after Kristin went full-time with their company, Andy followed.[6]

Patents & awards

Andy has three U.S. patents and five Origins Awards.[2]

Looney holds patents on the game mechanics for:

Looney has won the following game design awards:

  • 1999 – Mensa Mind Games: Mensa Select Award for Fluxx[2]
  • 2000 – Origins Award: Best Abstract Board Game for Icehouse: The Martian Chess Set[2]
  • Chrononauts
    • 2000 – Origins Award: Best Traditional Card Game[2]
    • 2001 – Parents Choice Silver Honors[2]
  • 2001 – Origins Award: Best Abstract Board Game for Cosmic Coasters[2]
  • 2003 – Parents Choice Silver Honors Nanofictionary[8]
  • 2007 – Origins Award: Best Board Game or Expansion of the Year for Treehouse[9]
  • 2008 – Origins Award: Best Traditional Card Game of the Year for Zombie Fluxx[10]
  • Fall 2013 – Parents' Choice Recommended Seal category Games for Fluxx: The Board Game[8]
  • Spring 2014 – Parents' Choice FunStuff Award for Loonacy[8]

Works

References

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