Angry Birds Go!

2013 video game From Wikipedia, the free encyclopedia

Angry Birds Go! is a 2013 kart racing game developed by Exient and published by Rovio Entertainment. A spinoff in the Angry Birds series, players control characters from the series in go-karts and compete in several types of challenges and competitions. Controls are limited to steering only as all races are downhill, and karts can be upgraded using virtual currency collected during races. Toys-to-life elements are also featured as the game is compatible with the Telepods toy line by Hasbro.

Quick facts Developer, Publisher ...
Angry Birds Go!
Original splash screen
DeveloperExient
PublisherRovio Entertainment
DirectorJon Gibson
DesignerNic Cusworth
SeriesAngry Birds
Platforms
Release11 December 2013
GenreRacing
ModesSingle player, multiplayer
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Go! was spawned from demand for an Angry Birds kart racer and Rovio wanting to take the franchise in a new direction. It was announced through social media in June 2013 and spawned speculation over which genre it would be. Angry Birds Go! was released for mobile devices on 11 December 2013, receiving mixed critical reception and over 130 million downloads. It has been frequently compared to the Mario Kart video game series by Nintendo and criticised for its use of microtransactions. A reworked cloud version titled Angry Birds Go! Turbo Edition was released in August 2019.

Gameplay

In Angry Birds Go!, players race against other Angry Birds characters.

Angry Birds Go! is a kart racing game utilising 3D graphics.[1] As a bird of their choice, the player competes in downhill races and challenges, which begin by launching their go-kart from a slingshot. Go! includes multiple game modes: "Race" is a competition against multiple other characters, "Time Trial" is a single-player mode where the player must reach the finish line before time runs out, "Versus" is a race against one other character, and "Fruit Splat" requires the player to collect a set number of fruit before the finish.[1][2]

Each bird has a singular power-up that can be activated a finite number of times.[2] More birds are unlocked by defeating them in boss races in each level.[3][2] The speed of the kart cannot be controlled, while steering can be done via motion controls or arrows on the touchscreen.[4][5] Karts take damage upon impacts and can be upgraded, the latter of which alters their appearance.[6][7] Coins—which are gained either in races or with crystals, which in turn require real money to purchase—must be spent to upgrade karts. Races and challenges can only be entered if the player's kart has a sufficient power level, which can be increased by upgrading. Characters become tired after being used five times; their energy can be restored by either waiting or spending crystals collected during races.[4][5] Additionally, Go! is compatible with Telepods, a toys-to-life line by Hasbro, which allow the player to scan the corresponding kart and character into the game.[1][2][8]

Development and release

Angry Birds Go! was developed by Exient, who was approached by Angry Birds owner Rovio Entertainment to take the franchise in a new direction. They decided on making it a kart racing game because of supply and demand. Exient had never developed a kart racer prior to Go!, thus "an immense amount of research" went into the appeal of the genre.[9] The developers believed it was important that the go-karts were "held together with chewing gum" and did not have engines, which was in reference to the pigs' structures from the Angry Birds puzzle games as well as the vehicle construction from the spinoff Bad Piggies (2012).[10] The Europop soundtrack composed by Pepe Deluxé "added to the sense of fun" according to Exient director Graeme Monk.[9]

Rovio announced Angry Birds Go! in June 2013 when a teaser image was uploaded to their Angry Birds Facebook page, featuring the title and the tagline "something new is coming". No gameplay details were included, leading to speculation over whether it would be a kart racing game or an endless runner.[11][12]

Angry Birds Go! was released for Android, BlackBerry 10, iOS, and Windows Phone 8 on 11 December 2013.[1][7] Multiple patch updates followed and introduced new content: version 1.4.0 released in July 2014 and introduced online multiplayer,[13] with local multiplayer following in April 2015.[14] The 1.8.4 update, released in July 2015, added deceased Formula One driver Ayrton Senna as a playable character portrayed by the yellow bird Chuck.[15]

In 2019, a reworking titled Angry Birds Go! Turbo Edition was released for the mobile cloud gaming service Hatch. Turbo Edition includes four-player multiplayer—the original version's multiplayer was strictly 3-versus-3—as well as a leaderboard where the highest-scoring player receives prizes. Additionally, all microtransactions are excluded.[16]

Reception

On Metacritic, a review aggregator website, Angry Birds Go! has an average critical score of 60, indicating "mixed or average" reception.[17] Andrew Webster from The Guardian frequently compared it to Nintendo's Mario Kart series of kart racing games, praising Go!'s power-up system and controls.[2] Max Eddy from PC Magazine praised the "lush" 3D graphics, motion controls, pacing, and the "console quality" sound design. However, he criticised its use of monetization.[6]

Kallie Plagge from IGN gave Angry Birds Go! a score of 5 out of 10, calling the overall game "really polished" but considering its energy system a "minor annoyance". She played without using the in-game shop, which was a "ridiculously repetitive, tedious process".[5] Harry Slater from Pocket Gamer called Go! a "hollow experience that could be so much better [...and] never feels fair or fun", comedically criticising the energy system.[4]

Scott Nichols from Digital Spy criticised the upgrade system, writing, "the game hits a brick wall before too long, requiring expensive upgrades at a faster rate than you could possibly earn coins to pay for them". He called its kart racing elements "decent if repetitive" and its monetization "deliberately manipulative".[3]

Sales

In November 2014, Angry Birds Go! was reported to have reached 100 million downloads.[18] In April 2015, Oskar Burman—general manager of Rovio Stockholmtweeted that Angry Birds Go! had received 130 million downloads, surpassing the total sales of the Mario Kart series at the time.[19]

References

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