Assault: Retribution
1998 video game
From Wikipedia, the free encyclopedia
Assault, known in North America as Assault: Retribution, is a 1998 action video game developed by Candle Light Studios for the PlayStation console.[1][2] It was published in North America by Midway Games and in Europe by Telstar.[3]
- EU: Telstar
- NA: Midway Home Entertainment
Dean Betton
Jon Egglton
Chris White
Duncan Chambers
| Assault: Retribution | |
|---|---|
North American cover art | |
| Developer | Candle Light Studios |
| Publishers |
|
| Designers | Allan Shortt Dean Betton Jon Egglton |
| Programmers | Allan Shortt Chris White Duncan Chambers |
| Composer | Will Davies |
| Platform | PlayStation |
| Release | |
| Genre | Action |
| Modes | Single-player, multiplayer |
Gameplay
Assault: Retribution is a 3D combat shoot 'em up style game that heavily focuses on the combat. The game is set in an outer-space environment with hordes of aliens attacking the player.[4] Players can take control of either two characters Reno or Kelly, the two soldiers sent down to protect the city of Arcadia from the aliens.[1]
Development
Assault was the sole game developed by Candle Light Studios, a development forged from a team of ex-Accolade designers who had worked on the futuristic combat sports title, Pitball.[3] Before release the game was proclaimed a Contra killer by PSM Online.[1] A port for Nintendo 64 was planned, but never released.[5]
Candle Light Studios was based in Manchester, England.[6] It consisted of a team of 8 people.[7]
Reception
| Aggregator | Score |
|---|---|
| GameRankings | 60%[8] |
| Publication | Score |
|---|---|
| AllGame | |
| Electronic Gaming Monthly | 5.125/10[10] |
| Game Informer | 7.25/10[11] |
| GamePro | |
| GameRevolution | C+[13] |
| GameSpot | 4.2/10[14] |
| Hyper | 66%[15] |
| IGN | 5.5/10[16] |
| PlayStation Official Magazine – UK | 6/10[17] |
| Official U.S. PlayStation Magazine | |
| Tampa Bay Times | B+[19] |
| Pittsburgh Post-Gazette | 2/5[20] |
The game received mixed reviews according to the review aggregation website GameRankings.[8] Craig Harris of IGN said, "It's obvious these guys watched a lot of science-fiction movies before sitting down and designing Assault. Literally, this game looks like Robocop killing Starship Troopers aliens".[16] Peter Bartholow of GameSpot said, "While the basics may sound playable enough, Assault's problems are almost too many to list in this review."[14]