Assault: Retribution
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- EU: Telstar
- NA: Midway Home Entertainment
Dean Betton
Jon Egglton
Chris White
Duncan Chambers
| Assault: Retribution | |
|---|---|
North American cover art | |
| Developer | Candle Light Studios |
| Publishers |
|
| Designers | Allan Shortt Dean Betton Jon Egglton |
| Programmers | Allan Shortt Chris White Duncan Chambers |
| Composer | Will Davies |
| Platform | PlayStation |
| Release | |
| Genre | Action |
| Modes | Single-player, multiplayer |
Assault, known in North America as Assault: Retribution, is a 1998 action video game developed by Candle Light Studios for the PlayStation console.[1][2] It was published in North America by Midway Games and in Europe by Telstar.[3]
Assault: Retribution is a 3D combat shoot 'em up style game that heavily focuses on the combat. The game is set in an outer-space environment with hordes of aliens attacking the player.[4] Players can take control of either two characters Reno or Kelly, the two soldiers sent down to protect the city of Arcadia from the aliens.[1]
Development
Assault was the sole game developed by Candle Light Studios, a development forged from a team of ex-Accolade designers who had worked on the futuristic combat sports title, Pitball.[3] Before release the game was proclaimed a Contra killer by PSM Online.[1] A port for Nintendo 64 was planned, but never released.[5]
Candle Light Studios was based in Manchester, England.[6] It consisted of a team of 8 people.[7]