Assault: Retribution

1998 video game From Wikipedia, the free encyclopedia

Assault, known in North America as Assault: Retribution, is a 1998 action video game developed by Candle Light Studios for the PlayStation console.[1][2] It was published in North America by Midway Games and in Europe by Telstar.[3]

DeveloperCandle Light Studios
Publishers
DesignersAllan Shortt
Dean Betton
Jon Egglton
ProgrammersAllan Shortt
Chris White
Duncan Chambers
Quick facts Developer, Publishers ...
Assault: Retribution
North American cover art
DeveloperCandle Light Studios
Publishers
DesignersAllan Shortt
Dean Betton
Jon Egglton
ProgrammersAllan Shortt
Chris White
Duncan Chambers
ComposerWill Davies
PlatformPlayStation
Release
  • EU: September 1998
  • NA: November 18, 1998[1]
GenreAction
ModesSingle-player, multiplayer
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Gameplay

Assault: Retribution is a 3D combat shoot 'em up style game that heavily focuses on the combat. The game is set in an outer-space environment with hordes of aliens attacking the player.[4] Players can take control of either two characters Reno or Kelly, the two soldiers sent down to protect the city of Arcadia from the aliens.[1]

Development

Assault was the sole game developed by Candle Light Studios, a development forged from a team of ex-Accolade designers who had worked on the futuristic combat sports title, Pitball.[3] Before release the game was proclaimed a Contra killer by PSM Online.[1] A port for Nintendo 64 was planned, but never released.[5]

Candle Light Studios was based in Manchester, England.[6] It consisted of a team of 8 people.[7]

Reception

The game received mixed reviews according to the review aggregation website GameRankings.[8] Craig Harris of IGN said, "It's obvious these guys watched a lot of science-fiction movies before sitting down and designing Assault. Literally, this game looks like Robocop killing Starship Troopers aliens".[16] Peter Bartholow of GameSpot said, "While the basics may sound playable enough, Assault's problems are almost too many to list in this review."[14]

References

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