Asylum (role-playing game)

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Asylum is a dystopian post-apocalyptic near-future role-playing game published by Clockworks in 1996.

Asylum is a post-apocalyptic role-playing game set in the United States in the near future.[1] It was published in 1996 as a 176-page perfect-bound softcover book, designed by Aaron Rosenberg, and edited by Alex Kolker and Amy Sparks, with cover art by Rosenberg and John Berg.

In this world of the near future, volcanic eruptions have blanketed the earth with clouds, resulting in an endless night that has killed most vegetation and animals. The few surviving humans have been driven mad due to light deprivation, and one of the last acts of the U.S. government before it collapsed was to create city-sized insane asylums. It is in one of these asylums that the game takes place.[2]

Rather than rolling dice, random chance is generated by drawing two different colored marbles from a pool of ten, then consulting tables for the result.[2]

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